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2012-09-01Quick fix for generator crash upon server stop.madmaxoft@gmail.com1-1/+4
git-svn-id: http://mc-server.googlecode.com/svn/trunk@815 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-07-29Chunk generator outputs its performance in chunks per secondmadmaxoft@gmail.com1-0/+28
git-svn-id: http://mc-server.googlecode.com/svn/trunk@707 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-07-27Removed bottom lava from caves generator, added a new finish generator BottomLava for that. Also fixed a slight error in SameBlock composition generator cfgmadmaxoft@gmail.com1-8/+7
git-svn-id: http://mc-server.googlecode.com/svn/trunk@698 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-07-27Initial WormNestCaves commit. Won't generate caves, only the schematic for caves' centers.madmaxoft@gmail.com1-3/+3
git-svn-id: http://mc-server.googlecode.com/svn/trunk@696 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-07-22Added a new cave generator: DualRidgeCaves ( somewhat like http://www.gamedev.net/blog/33/entry-2227887-more-on-minecraft-type-world-gen/ )madmaxoft@gmail.com1-0/+13
git-svn-id: http://mc-server.googlecode.com/svn/trunk@694 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-07-19Ravines: initial implementation, randomized shapes are working, but still needs some workmadmaxoft@gmail.com1-0/+5
git-svn-id: http://mc-server.googlecode.com/svn/trunk@683 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-07-03Added a lilypad finishermadmaxoft@gmail.com1-1/+5
git-svn-id: http://mc-server.googlecode.com/svn/trunk@647 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-06-14Added a world parameter to HOOK_CHUNK_GENERATING.madmaxoft@gmail.com1-1/+1
git-svn-id: http://mc-server.googlecode.com/svn/trunk@609 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-06-14Attempt to bring sanity to newlines across systems.cedeel@gmail.com1-544/+544
git-svn-id: http://mc-server.googlecode.com/svn/trunk@606 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-06-13I think the chunk generation hooks for Lua are pretty good now, though it might still need some tweakingfaketruth1-3/+23
git-svn-id: http://mc-server.googlecode.com/svn/trunk@600 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-06-11Added implementation of E_PLUGIN_CHUNK_GENERATING lua hookfaketruth1-10/+21
It crashes the server when a plugin actually overrides default behavior though... git-svn-id: http://mc-server.googlecode.com/svn/trunk@594 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-06-09More ini settings save their defaultsmadmaxoft@gmail.com1-4/+4
git-svn-id: http://mc-server.googlecode.com/svn/trunk@588 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-06-09World generator uses the new Ini interface; also set new defaults for the generator to match the best generation we currently havemadmaxoft@gmail.com1-63/+57
git-svn-id: http://mc-server.googlecode.com/svn/trunk@587 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-06-08Sugarcane and Pumpkins get placed (quite rarely) in the SprinkleSmallFoliage FinishGenmadmaxoft@gmail.com1-15/+21
git-svn-id: http://mc-server.googlecode.com/svn/trunk@576 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-06-08Configurable classic composition generatorcedeel@gmail.com1-1/+19
git-svn-id: http://mc-server.googlecode.com/svn/trunk@575 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-06-05New hook, E_PLUGIN_CHUNK_GENERATED, called after each chunk is generated (the chunk is already present in cWorld)madmaxoft@gmail.com1-0/+4
git-svn-id: http://mc-server.googlecode.com/svn/trunk@558 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-06-02Added the Biomal composition generator.madmaxoft@gmail.com1-7/+12
git-svn-id: http://mc-server.googlecode.com/svn/trunk@541 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-06-02Added a cHeiGenCache object for caching generated heightmaps. World generation is now about twice as fast as before Rev 535 :)madmaxoft@gmail.com1-0/+17
git-svn-id: http://mc-server.googlecode.com/svn/trunk@538 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-06-02Added a cBioGenCache object for caching generated biomesmadmaxoft@gmail.com1-0/+18
git-svn-id: http://mc-server.googlecode.com/svn/trunk@537 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-06-02Added the Biomal height generator, made it the default height generator.madmaxoft@gmail.com1-5/+10
git-svn-id: http://mc-server.googlecode.com/svn/trunk@536 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-05-31DistortedVoronoi biome generatormadmaxoft@gmail.com1-1/+3
git-svn-id: http://mc-server.googlecode.com/svn/trunk@532 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-05-27Added a voronoi biome generator (#180)madmaxoft@gmail.com1-0/+6
git-svn-id: http://mc-server.googlecode.com/svn/trunk@511 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-05-27ConstantBiome parsing now uses the string-to-biome conversion (#183)madmaxoft@gmail.com1-2/+7
git-svn-id: http://mc-server.googlecode.com/svn/trunk@507 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-05-27Added the CheckerBoardBiomes parameter for setting biomes that CheckerBoard generates (#179). Added string-to-biome conversion (#183). Added OreNests to default Structures configuration.madmaxoft@gmail.com1-2/+3
git-svn-id: http://mc-server.googlecode.com/svn/trunk@506 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-05-25Merged the composable_generator branch into the trunkmadmaxoft@gmail.com1-31/+258
git-svn-id: http://mc-server.googlecode.com/svn/trunk@504 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-04-10Added the "/regeneratechunk" command that regenerates either current chunk or a chunk specified with x, z parameters. TODO: permissions - we don't want guests erasing our chunks!madmaxoft@gmail.com1-2/+4
git-svn-id: http://mc-server.googlecode.com/svn/trunk@454 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-14Unified the chunk data to use the BLOCKDATA datatype.madmaxoft@gmail.com1-1/+1
git-svn-id: http://mc-server.googlecode.com/svn/trunk@413 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-14Split chunk data into separate arrays; decoupled most sources from cChunk.h dependencymadmaxoft@gmail.com1-2/+12
git-svn-id: http://mc-server.googlecode.com/svn/trunk@411 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-12Added a flat terrain generator with settable terrain heightmadmaxoft@gmail.com1-8/+6
git-svn-id: http://mc-server.googlecode.com/svn/trunk@404 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-10Fixed *nix threading issue;madmaxoft@gmail.com1-4/+4
Thread objects now use variable names consistent with MCS convention; Fixed a few *nix threading cornercases git-svn-id: http://mc-server.googlecode.com/svn/trunk@392 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-28Improved threading performance by reducing thread-hopping in queue locks (cs unlocked before event set)madmaxoft@gmail.com1-14/+16
git-svn-id: http://mc-server.googlecode.com/svn/trunk@341 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-28ChunkGenerator: fixed an inverted condition on chunk-skipping when the generator is overloaded; set the overload threshold to 500 chunks (from original 50 which is not enough even for a single player)madmaxoft@gmail.com1-6/+9
git-svn-id: http://mc-server.googlecode.com/svn/trunk@334 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-18Re-implemented tree-growing. May produce artefacts on old-world / new-world boundaries.madmaxoft@gmail.com1-0/+1
git-svn-id: http://mc-server.googlecode.com/svn/trunk@293 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-18Thread-safe chunk generation, storage and generator are queried for progress while initializing servermadmaxoft@gmail.com1-4/+32
Note that this commit breaks foliage generation - there are no trees in the chunks generated! git-svn-id: http://mc-server.googlecode.com/svn/trunk@292 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-17Chunk coords mostly "upgraded" to include the Y coord for future compatibilitymadmaxoft@gmail.com1-10/+18
git-svn-id: http://mc-server.googlecode.com/svn/trunk@285 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-16cWorldGenerator speedup - doesn't call GetChunk() anymore, not queueing the chunk it's generating to be loaded recursively.madmaxoft@gmail.com1-7/+12
cChunk fix - setting a block to the same value doesn't mark chunk dirty (resulted in un-unloadable chunks) git-svn-id: http://mc-server.googlecode.com/svn/trunk@279 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-13Rewritten most of the code for multithreading; still not 100%, but getting there. If this commit proves to be too problematic, we can always undo it.madmaxoft@gmail.com1-88/+74
git-svn-id: http://mc-server.googlecode.com/svn/trunk@251 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-01-29VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization.madmaxoft@gmail.com1-7/+3
git-svn-id: http://mc-server.googlecode.com/svn/trunk@188 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-01-29ChunkGenerator: rewritten thread-locking using the new RAII CSLock classmadmaxoft@gmail.com1-75/+69
git-svn-id: http://mc-server.googlecode.com/svn/trunk@186 0a769ca7-a7f5-676a-18bf-c427514a06d6
2011-12-25The missing file! cChunkGenerator.h/cppfaketruth1-0/+172
git-svn-id: http://mc-server.googlecode.com/svn/trunk@105 0a769ca7-a7f5-676a-18bf-c427514a06d6