Commit message (Expand) | Author | Age | Files | Lines | |
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* | Creative mode now breaks blocks without providing block drops. Need to work with Player's Inventory for proper creative mode support. GAMEMODE is declared and set twice. | admin@omencraft.com | 2011-10-26 | 1 | -3/+3 |
* | Added CreateInventoryAction packet for creative mode. Used cPacketEntityEquipment as template. Forced server into Creative Mode. Can't break blocks yet. Player can stil be damaged in creative mode and dying takes you back to survival mode. | admin@omencraft.com | 2011-10-26 | 1 | -0/+2 |
* | added simple code for server side item durabilty on tool items that have durabilty. need to add block destroyed durability modifier. | admin@omencraft.com | 2011-10-26 | 1 | -3/+70 |
* | Abstracted sockets some more to ensure the same behavior over the entire program and on multiple platforms. | faketruth | 2011-10-23 | 1 | -19/+3 |
* | Compiles for linux | faketruth | 2011-10-21 | 1 | -2/+8 |
* | MCServer c++ source files | faketruth | 2011-10-03 | 1 | -0/+1082 |