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anonymous/cuberite
1.14
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
serverTick
spawning
threading
A lightweight, fast and extensible game server for Minecraft
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cCraftingWindow.cpp
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2012-08-18
Packet refactoring, phase two, partial. Rewritten a few packet handling functions not to use cPacket-descendant objects.
madmaxoft@gmail.com
1
-33
/
+28
2012-08-14
Crafting window crafting result shift-click handling
madmaxoft@gmail.com
1
-9
/
+53
2012-08-14
Crafting window crafting grid shift-click handling
madmaxoft@gmail.com
1
-1
/
+78
2012-08-06
A bit of cleanup and documentation around the UI window handling
madmaxoft@gmail.com
1
-5
/
+2
2012-06-14
Attempt to bring sanity to newlines across systems.
cedeel@gmail.com
1
-131
/
+131
2012-06-12
Added working crafting hooks HOOK_PRE_CRAFTING, HOOK_CRAFTING_NO_RECIPE and HOOK_POST_CRAFTING
madmaxoft@gmail.com
1
-3
/
+3
2012-06-12
Updated the crafting recipes architecture to better support crafting hooks. Removed the old recipe file and implementation altogether.
madmaxoft@gmail.com
1
-26
/
+15
2012-06-06
Item-dropping code rewritten and centralized - now there's only one place to modify if we want to split or merge same-item drops: cWorld:SpawnItemPickups(). Also, mined blocks can now drop more items, and they recognize if they're being mined by the correct tool.
madmaxoft@gmail.com
1
-9
/
+11
2012-06-04
Added the new recipe parser, parsing the crafting.txt file. Included are a few recipes. The old parser still works, but will be replaced soon.
madmaxoft@gmail.com
1
-9
/
+41
2012-01-29
VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization.
madmaxoft@gmail.com
1
-1
/
+3
2011-12-25
Code improvements
lapayo94@gmail.com
1
-1
/
+1
2011-12-21
- Crafting fixed in 1.0.0
lapayo94@gmail.com
1
-1
/
+4
2011-10-31
Prepared some parts of the code for multi world support, I created lots of TODO's
faketruth
1
-1
/
+1
2011-10-03
MCServer c++ source files
faketruth
1
-0
/
+103