index
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anonymous/cuberite
1.14
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
canbeat-cleanup
clang-format-codebase
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
real-block-count
serverTick
spawning
template-id-ctor-warning
threading
A lightweight, fast and extensible game server for Minecraft
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cMonster.cpp
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*
Fixing compilation on Drawin 9 / MacOS X
madmaxoft@gmail.com
2012-03-12
1
-1
/
+1
*
Fixed a few obsoleted functions
madmaxoft@gmail.com
2012-03-10
1
-1
/
+1
*
Removed some more cChunkPtr usage
madmaxoft@gmail.com
2012-02-20
1
-20
/
+16
*
No longer using pointers for Vector3(f/d/i) in cEntity's and cTracer
faketruth
2012-02-15
1
-44
/
+40
*
Rewritten most of the code for multithreading; still not 100%, but getting there. If this commit proves to be too problematic, we can always undo it.
madmaxoft@gmail.com
2012-02-13
1
-51
/
+82
*
Rewritten cAuthenticator to make use of the new cIsThread architecture - now authentication runs in a single separate thread for all clients;
madmaxoft@gmail.com
2012-02-01
1
-1
/
+1
*
Slight code cleanup, no big changes
madmaxoft@gmail.com
2012-01-31
1
-3
/
+3
*
VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization.
madmaxoft@gmail.com
2012-01-29
1
-5
/
+7
*
- Implemented Drops from Burning animals
lapayo94@gmail.com
2011-12-28
1
-68
/
+7
*
- improved ClosestPlayerDetection (Really the closest now ;))
lapayo94@gmail.com
2011-12-26
1
-29
/
+45
*
- Linux compatible fixes including updated makefile
mtilden@gmail.com
2011-12-26
1
-5
/
+9
*
- Fixed Bug #99 -> Mobs no longer bother you in creative mode
lapayo94@gmail.com
2011-12-25
1
-76
/
+35
*
Fixes:
lapayo94@gmail.com
2011-12-22
1
-1
/
+1
*
- Crafting fixed in 1.0.0
lapayo94@gmail.com
2011-12-21
1
-0
/
+17
*
Patch with diff file created by Sebi (implemented some stuff like lava physics, drops are deleted when in lava, water is now slower, lava gives actual damage etc.). Pistons now work mostly as they should. They do not yet show the motion animation and do not emit sound. They do extend, push, and retract as they should though. Right now the only way to activate a piston is to light redstone wire adjacent to it with a redstone torch.
admin@omencraft.com
2011-11-06
1
-9
/
+9
*
Prepared some parts of the code for multi world support, I created lots of TODO's
faketruth
2011-10-31
1
-13
/
+13
*
MCServer c++ source files
faketruth
2011-10-03
1
-0
/
+609