Commit message (Expand) | Author | Age | Files | Lines | |
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* | Removed some more cChunkPtr usage | madmaxoft@gmail.com | 2012-02-20 | 1 | -7/+3 |
* | No longer using pointers for Vector3(f/d/i) in cEntity's and cTracer | faketruth | 2012-02-15 | 1 | -5/+5 |
* | Rewritten most of the code for multithreading; still not 100%, but getting there. If this commit proves to be too problematic, we can always undo it. | madmaxoft@gmail.com | 2012-02-13 | 1 | -34/+100 |
* | VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization. | madmaxoft@gmail.com | 2012-01-29 | 1 | -1/+3 |
* | - Animals burn now when moving into lava or fire | lapayo94@gmail.com | 2011-12-29 | 1 | -5/+9 |
* | - Initial food handling by cedeel | mtilden@gmail.com | 2011-12-29 | 1 | -0/+7 |
* | - Implemented Drops from Burning animals | lapayo94@gmail.com | 2011-12-28 | 1 | -7/+89 |
* | Prepared some parts of the code for multi world support, I created lots of TODO's | faketruth | 2011-10-31 | 1 | -2/+2 |
* | MCServer c++ source files | faketruth | 2011-10-03 | 1 | -0/+96 |