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anonymous/cuberite
1.14
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
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LuaStateParamsRead
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ProtocolRefactor
SeeBackup
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alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
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canbeat-cleanup
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daylightgrowth
dumpinfo-plugin-folder
endgen
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formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
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threading
A lightweight, fast and extensible game server for Minecraft
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cRedstone.h
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2011-11-07
Updated redstone and pistons some mode. If you break an extended piston the piston extension will now also break. When a redstone device is broken by something other than a person the redstone circuit should now update.
admin@omencraft.com
1
-2
/
+2
2011-11-06
Redstone wire now updates correctly when added and removed. it also updates all currently programmed redstone items and wire circuits. Also cleaned up the mess I left of the code.
admin@omencraft.com
1
-1
/
+1
2011-11-06
Redstone is now self aware. It's not quite as dumb as it used to be at any rate. Redstone wires have no range and understand they are supposed to stay on whenever there's an active torch touching it. (Need to add other power devices)
admin@omencraft.com
1
-1
/
+3
2011-11-04
celeaning up the mess I made of cRedstone.h. >.>
admin@omencraft.com
1
-77
/
+0
2011-11-04
Added (Probably incorrectly) a cRedstone class. Also, palcing a redstone torch will recursively light any redstone wire it's connected to. Removing a torch from an active wire will unlight the entire length. Class needs to be updated to make use of non deprecated function. Current deprecated function warning drastically slows redstone performance.
admin@omencraft.com
1
-0
/
+108