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anonymous/cuberite
1.14
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
clang-format-codebase
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
real-block-count
serverTick
spawning
template-id-ctor-warning
threading
A lightweight, fast and extensible game server for Minecraft
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cSocket.h
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*
Attempt to bring sanity to newlines across systems.
cedeel@gmail.com
2012-06-14
1
-86
/
+86
*
Rewritten most of the code for multithreading; still not 100%, but getting there. If this commit proves to be too problematic, we can always undo it.
madmaxoft@gmail.com
2012-02-13
1
-0
/
+2
*
cSocketThreads plugged in for cClientHandle reading. Sending still kept the old way. Please help me test this commit thoroughly, this is a change that can break on subtleties.
madmaxoft@gmail.com
2012-02-08
1
-0
/
+3
*
cSocket: final localhost fix - made it a function
madmaxoft@gmail.com
2012-02-07
1
-1
/
+1
*
Rewritten all packets to use buffers instead of direct sockets, for future cSocketThreads compatibility.
madmaxoft@gmail.com
2012-02-07
1
-0
/
+8
*
cSocket: Added more functions that will be needed for the new cSocketThreads
madmaxoft@gmail.com
2012-02-07
1
-1
/
+6
*
cSocket: re-implemented the GetLastErrorString() function; win: error texts are now queried from the system rather than enumerated by the program
madmaxoft@gmail.com
2012-02-06
1
-1
/
+6
*
Now showing proper error messages when sockets fail :)
faketruth
2012-02-05
1
-1
/
+2
*
Socket-related assert fixes
madmaxoft@gmail.com
2012-02-02
1
-2
/
+2
*
cSocket API fix (possible invalid pointer)
madmaxoft@gmail.com
2012-02-02
1
-2
/
+2
*
Rewritten cAuthenticator to make use of the new cIsThread architecture - now authentication runs in a single separate thread for all clients;
madmaxoft@gmail.com
2012-02-01
1
-4
/
+4
*
VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization.
madmaxoft@gmail.com
2012-01-29
1
-7
/
+2
*
Abstracted sockets some more to ensure the same behavior over the entire program and on multiple platforms.
faketruth
2011-10-23
1
-2
/
+25
*
Compiles for linux
faketruth
2011-10-21
1
-1
/
+3
*
MCServer c++ source files
faketruth
2011-10-03
1
-0
/
+43