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* cClientHandle: gotten rid of the obnoxious m_pState, now using direct members insteadmadmaxoft@gmail.com2012-02-021-1/+4
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@228 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Removed a few duplicate includesmadmaxoft@gmail.com2012-02-011-6/+7
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* VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization.madmaxoft@gmail.com2012-01-291-4/+3
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* MSVC 2008 Express compatibility: Added the projects, modified sources to compile. Tested on MSVC 2008 Express and MSVC 2010 Expressmadmaxoft@gmail.com2012-01-271-1/+3
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* Made several recomended changes. Gamemode is now world based. Need to add it to player.admin@omencraft.com2011-10-261-2/+0
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* Creative mode now breaks blocks without providing block drops. Need to work with Player's Inventory for proper creative mode support. GAMEMODE is declared and set twice.admin@omencraft.com2011-10-261-0/+2
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* Compiles for linuxfaketruth2011-10-211-2/+2
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* MCServer c++ source filesfaketruth2011-10-031-0/+56
git-svn-id: http://mc-server.googlecode.com/svn/trunk@3 0a769ca7-a7f5-676a-18bf-c427514a06d6