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path: root/source/packets/cPacket_NamedEntitySpawn.cpp (follow)
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* Using own ASSERT() that logs to filefaketruth2012-02-201-1/+1
* Fixed assertion bug in NamedEntitySpawn packet, it used to assert when item ID is 0, but now 0 is allowedfaketruth2012-02-191-1/+1
* Rewritten all packets to use buffers instead of direct sockets, for future cSocketThreads compatibility.madmaxoft@gmail.com2012-02-071-21/+23
* VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization.madmaxoft@gmail.com2012-01-291-0/+6
* MCServer c++ source filesfaketruth2011-10-031-0/+26