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2011-11-03Fixed some redstone items and a bug that prevented floats from client to server packets reading correctly on 64 bit linux.admin@omencraft.com2-2/+2
2011-11-03Updated the thunderbolt packet. Lightning and rain can be tested with a workbench and a chest. >:)admin@omencraft.com2-4/+25
2011-11-02Added New/Invaid State and Thunderbolt packets. For testing purposes it now rains whenever a player opens a workbench and stops when they pen a chest. The rain start/stop in only sent to the sole clientopening the items.admin@omencraft.com4-0/+100
2011-10-26Made several recomended changes. Gamemode is now world based. Need to add it to player.admin@omencraft.com5-11/+9
2011-10-26Creative mode now breaks blocks without providing block drops. Need to work with Player's Inventory for proper creative mode support. GAMEMODE is declared and set twice.admin@omencraft.com3-2/+4
2011-10-26Added CreateInventoryAction packet for creative mode. Used cPacketEntityEquipment as template. Forced server into Creative Mode. Can't break blocks yet. Player can stil be damaged in creative mode and dying takes you back to survival mode.admin@omencraft.com3-1/+70
2011-10-21Compiles for linuxfaketruth2-4/+4
2011-10-03MCServer c++ source filesfaketruth87-0/+2630