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2021-05-04Rename files to match codeTiger Wang1-2/+2
2021-05-03Add player statistics to API (#5193)nshah251-0/+2
* Fixed issue #5166 Co-authored-by: 12xx12 <44411062+12xx12@users.noreply.github.com> Co-authored-by: Tiger Wang <ziwei.tiger@outlook.com>
2020-11-06Ender Crytal Fix and report proper cmake file for luabindingscheck fail (#5017)12xx121-0/+2
* fixed network fixed explosion fixed ticking added network broadcast to Setter method added nullptr protection using macros in 1.10 Protocol_1_10.cpp revealed functions to LUA API small fixups, typos, less functions used fixed more doc readded info that saving is done only if the beam is displayed made the constructor transfer all needed members fixed wrong commit removed default parameters on SpawnEnderCrystal fixed wrong metadata moved call to destroy in the right place fixed some typos Fixed Ender Crystal * fixed documentation * fixed doc and added proper error message * Parameters, arrows * Parameters Co-authored-by: 12xx12 <12xx12100@gmail.com> Co-authored-by: Tiger Wang <ziwei.tiger@outlook.com>
2020-04-03Removed the obsolete cTracer class. (#4594)Mattes D1-1/+0
2020-04-03Pulled the BlockID and BlockInfo headers from Globals.h. (#4591)Mattes D1-1/+1
The BlockID.h file was removed from Globals.h and renamed to BlockType.h (main change) The BlockInfo.h file was removed from Globals.h (main change) The ENUM_BLOCK_ID and ENUM_ITEM_ID enum names were replaced with ENUM_BLOCK_TYPE and ENUM_ITEM_TYPE (cosmetics) The various enums, such as eDimension, eDamageType and eExplosionSource were moved from BlockType.h to Defines.h, together with the helper functions for converting between them and strings (StringToDimension et al.) (minor) Many inline functions were moved from headers to their respective cpp files, so that BlockType.h could be included only into the cpp file, rather than the header. That broke our tests a bit, since they pick bits and pieces out of the main code and provide stubs for the rest; they had to be re-stubbed and re-verified. eMonsterType values are no longer tied to E_ITEM_SPAWN_EGG_META_* values
2017-08-25Add cUUID class (#3871)peterbell101-3/+6
2017-08-21Fully implemented leashes (#3798)Pablo Beltrán1-0/+1
2017-07-12Lua plugin cColor (#3833)Lane Kolbly1-0/+1
2017-07-07Added bed entity (#3823)Lukas Pioch1-0/+1
* Added bed entity * Export cBedEntity to lua * Set color of bed through item damage value * Added bed entity to APIDoc * NBT: Added loading and saving * Crafting recipes for the colored beds
2017-06-29Update tolua and export EffectIDpeterbell101-0/+1
2017-05-24Exported boatLukas Pioch1-0/+1
- NBT: Added saving / loading of material - Added the material in the item handler of the boat - Drop the correct boat if destroyed - APIDoc: Added desc and functions
2017-05-09Exported cFallingBlock and cExpOrb (#3700)Lukas Pioch1-0/+2
2016-06-27Removed cWebPlugin, WebAdmin uses cLuaState::cCallback.Mattes D1-1/+0
2016-03-21Revert "Lua callback"Mattes D1-0/+1
2016-03-17Removed cWebPlugin, WebAdmin uses cLuaState::cCallback.Mattes D1-1/+0
2015-11-03Implemented brewingLukas Pioch1-0/+1
2015-03-19AllToLua: Fixed cMonster inheritance.Mattes D1-2/+2
2015-03-19AllToLua: Removed an unneeded class declaration.Mattes D1-8/+0
It's perfectly possible to declare a class in ManualBindings without the need for declaration in AllToLua.pkg.
2015-03-19AllToLua: Fixed the parse order for bindings generation.Mattes D1-26/+45
Fixes #1789.
2014-11-29Many api fixes, add vanilla names to mob type -> string functions and mob spawner fixes.Howaner1-0/+1
2014-10-23Merged IniFile into main MCS sources.Mattes D1-1/+1
2014-10-21Properly exported cItemFrame and cHangingEntity to Lua.Mattes D1-0/+2
2014-10-21Exported individual projectile classes to Lua API.Mattes D1-1/+11
They used to be exported, but then they were moved to separate files and those werent' added to the ToLua processing list.
2014-10-05Fixed eMonsterType Lua API mismatch.madmaxoft1-0/+1
2014-08-21Removed cGroup and cGroupManager.Mattes D1-1/+0
2014-07-30Exported the beacon.Howaner1-0/+1
2014-07-30Exported cMojangAPI to Lua.madmaxoft1-0/+1
2014-06-19EntityEffects.x -> EntityEffect.x, Object-Oriented effectsarchshift1-1/+1
Changed effect map to take a pointer of the effect as a result.
2014-06-17Moved Effects.h to EntityEffects.h, added initial implarchshift1-1/+1
2014-05-11Statistic Managerandrew1-0/+1
2014-03-11Unified Matrix4 codeandrew1-1/+0
2014-03-11Unified Vector classesandrew1-3/+7
2014-03-07Add Lua Bindings for FlowerPotEntity.h and add documentation.Howaner1-0/+2
2014-03-02Exported cBlockInfoandrew1-0/+1
2014-03-01Exported and documented cScoreboardandrew1-0/+1
2014-02-24Fixed tolua export for Byte.madmaxoft1-0/+7
No longer treated as an unknown class.
2014-02-23Documented and exported cMapManagerandrew1-0/+1
2014-02-22Documented and exported cMapandrew1-0/+1
2014-02-18Properly exported and documented paintingsTiger Wang1-0/+1
2014-02-15Implemented cCompositeChat.madmaxoft1-0/+1
This allows plugins to send composite chat messages, containing URLs, commands to run and cmdline suggestions. Fixes #678.
2014-02-14Send map when selectedandrew1-0/+1
2014-02-10Rewritten Lua ChunkStay API into a single function, cWorld:ChunkStay().madmaxoft1-2/+0
This fixes problems with indeterminate class object lifespan (Lua-GC) and forgetting to disable it or keep it until ready.
2014-02-09Initial Lua cChunkStay export.madmaxoft1-0/+2
2014-01-25Fixed exportsTycho1-1/+0
2014-01-22Fixed spelling errorTycho1-1/+1
2014-01-22Added manual bindings for moved functionsTycho1-0/+1
2014-01-19Exported cFloater to the Lua API.STRWarrior1-0/+1
2014-01-11Removed an unused file.madmaxoft1-2/+0
2014-01-09Move biome definition to separate filesBill Derouin1-0/+1
2013-12-14Exported E_EFFECTS_<Effect> to lua. Forgot to commit Globals.h.STRWarrior1-0/+1
2013-12-14Exported the cTNTEntitySTRWarrior1-0/+1
2013-12-08Moved bindings-related to a Bindings subfolder.madmaxoft1-0/+82
Ref.: #407