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path: root/src/BiomeDef.h (unfollow)
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2015-09-25Compile.sh namechange to cuberiteSafwat Halaby1-1/+1
2015-09-25Namechange to CuberiteMattes D1-1/+1
2015-07-31Unified the doxy-comment format.Mattes D1-1/+1
2015-06-20Added basic support for loading village prefabs from files.Mattes D1-0/+22
2015-02-28GetSnowStartHeight returns an intSTRWarrior1-1/+1
2015-02-26changed int to unsignedSTRWarrior1-1/+1
And return 0 instead of -1
2015-02-25Added GetSnowStartHeightSTRWarrior1-0/+3
returns the height of a biome where it starts snowing
2014-10-26Added new biomegen: GrownMattes D1-0/+6
2014-10-26Added IsBiomeVeryCold() and IsBiomeCold() functions.Mattes D1-0/+9
2014-05-03cCHunkBuffer that compiles with TestGlobals.hTycho1-1/+1
2014-04-29Added BiomeToString() API function.madmaxoft1-2/+5
2014-04-29Added BiomeToString() API function.madmaxoft1-2/+5
2014-02-03Fixed Compile errorsTycho1-3/+3
c++11 introduces scoped enums, so the code didn't fail in clang
2014-02-03Increased Type safety of BiomesTycho1-1/+8
Changed a number of funcictions from using integers to store biomes to using EMCSBiome Note that switching from an int to an Enum is a non-breaking chang to the lua bindings
2014-01-10Added newlines at ends of filesBill Derouin1-1/+1
2014-01-09Move biome definition to separate filesBill Derouin1-0/+107