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path: root/src/BlockEntities/BeaconEntity.cpp (unfollow)
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2014-08-02Fixed a bug who can used from hacked clients.Howaner1-0/+2
2014-07-31Use "default:" in switch.Howaner1-3/+6
2014-07-31Renamed "select..." methods to "set..." and better IsValidEffect() function.Howaner1-47/+11
2014-07-31Renamed functions and added beacon json saving.Howaner1-40/+38
2014-07-30Added window update.Howaner1-0/+23
2014-07-30Exported the beacon.Howaner1-2/+0
2014-07-30Added beacon.Howaner1-19/+290
2014-07-21Style: Normalized to no spaces before closing parenthesis.madmaxoft1-1/+1
2014-07-17Basic style fixes.madmaxoft1-1/+1
2014-04-19Fixed formatting, made function static.madmaxoft1-8/+9
2014-04-12Some tweaksSTRWarrior1-5/+17
GetPyramidLevel returns 0 when no layers were found, 1 for one layer etc. Auto adjust the minY and/or maxY to 0 if the beacon is low.
2014-04-12Removed debug message.STRWarrior1-1/+0
2014-04-12Simplefied GetPyramidLevelSTRWarrior1-10/+3
2014-04-12Implemented the skeleton code for the beacon.STRWarrior1-0/+111
There is no handling for the GUI. It can now check how big the pyramid is under the beacon.