summaryrefslogtreecommitdiffstats
path: root/src/BlockEntities/BedEntity.cpp (follow)
Commit message (Collapse)AuthorAgeFilesLines
* Refactored more of Entities and BlockEntities to use Vector3. (#4403)Mattes D2019-09-291-3/+7
|
* Prefer static_cast to reinterpret_cast (#4223)peterbell102018-05-021-1/+1
| | | | | | | * Change reinterpret_cast -> static_cast wherever possible * Remove more unnecessary `const_cast`s. reinterpret_casts should be avoided for the same reason as c-style casts - they don't do any type-checking. reinterpret_cast was mainly being used for down-casting in inheritance hierarchies but static_cast works just as well while also making sure that there is actually an inheritance relationship there.
* BroadcastBlockBreakAnimation and BroadcastBlockEntity use vectors (#4038)Bond-0092017-09-251-5/+3
|
* Added bed entity (#3823)Lukas Pioch2017-07-071-0/+56
* Added bed entity * Export cBedEntity to lua * Set color of bed through item damage value * Added bed entity to APIDoc * NBT: Added loading and saving * Crafting recipes for the colored beds