Commit message (Collapse) | Author | Files | Lines | ||
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2014-07-24 | Removed redundant semicolons and re-added warning | archshift | 1 | -2/+2 | |
2014-07-21 | Style: Normalized to no spaces before closing parenthesis. | madmaxoft | 1 | -1/+1 | |
2013-12-30 | Fixed compilation in VC2008. | madmaxoft | 1 | -2/+1 | |
Also removed an unused inline header file (yuck). | |||||
2013-12-22 | merged in warnings changes | Tycho Bickerstaff | 1 | -1/+5 | |
2013-12-22 | converted commneted paramater names to the unused macro | Tycho Bickerstaff | 1 | -1/+6 | |
2013-12-21 | ChunkSender is now warnings clean | Tycho Bickerstaff | 1 | -1/+1 | |
2013-11-24 | Moved source to src | Alexander Harkness | 1 | -0/+0 | |
2013-11-20 | Added cWorld:ForEachBlockEntityInChunk() and cWorld:DoWithBlockEntityAt() functions. | madmaxoft | 1 | -0/+5 | |
Also exported them to the Lua API. | |||||
2013-11-15 | Removed cBlockEntity:CreateByBlockType() from the Lua API. | madmaxoft | 1 | -2/+2 | |
Plugins cannot be allowed to create block entities, that would result in memory leaks. | |||||
2013-11-14 | Added cSignEntity into API, added cChunkDesc:GetBlockEntity(). | madmaxoft | 1 | -0/+5 | |
This fixes both #228 and #347. | |||||
2013-05-28 | Moved BlockEntities to a separate folder | madmaxoft@gmail.com | 1 | -2/+2 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1527 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2013-05-28 | Block entities now receive the cChunk param in their Tick() function | madmaxoft@gmail.com | 1 | -4/+12 | |
They can safely access that chunk and any of its neighbors during ticking. git-svn-id: http://mc-server.googlecode.com/svn/trunk@1526 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2013-05-26 | Block entities with storage now correctly mark the chunk as dirty when their contents change. | madmaxoft@gmail.com | 1 | -0/+3 | |
http://forum.mc-server.org/showthread.php?tid=434&pid=8210#pid8210 git-svn-id: http://mc-server.googlecode.com/svn/trunk@1515 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2013-05-25 | cChestEntity and cDispenserEntity now inherit from a common ancestor, cBlockEntityWithItems | madmaxoft@gmail.com | 1 | -11/+8 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1507 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2013-04-06 | Mineshafts: Added random loot to generated chests and fixed chest direction | madmaxoft@gmail.com | 1 | -21/+28 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1365 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2013-04-01 | Proper fix for FS #347. Also unification of ticking block entities. | madmaxoft@gmail.com | 1 | -6/+9 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1348 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-09-24 | Source files cleanup: The rest of the files renamed. | madmaxoft@gmail.com | 1 | -2/+2 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@887 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-08-24 | Monster classes don't use cPackets. Chat messages are sent / broadcast without cPackets. BlockEntities don't use cPackets. | madmaxoft@gmail.com | 1 | -19/+4 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@783 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-06-14 | Attempt to bring sanity to newlines across systems. | cedeel@gmail.com | 1 | -93/+93 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@606 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-04-23 | Anvil storage writing (Basic storage is working, NO entities except for chests are working! Don't use for real servers) | madmaxoft@gmail.com | 1 | -5/+6 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@475 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-03-24 | Reverted the previous commit - it is useless, since entities still depend heavily on cWorld | madmaxoft@gmail.com | 1 | -11/+0 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@428 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-03-23 | Encapsulated cWorld functions needed in cWorldStorage into an interface, so that cWorldStorage can actually be used outside of MC-Server (such as storage conversion tools and chunk analyzers) | madmaxoft@gmail.com | 1 | -0/+11 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@427 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-03-10 | Using references instead of pointers for sending packets | madmaxoft@gmail.com | 1 | -1/+1 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@394 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-03-05 | ChunkSender: Chunks are now compressed and sent to clients from a separate threads, proper passive waiting between threads. Not much tested, just appears to work :) | madmaxoft@gmail.com | 1 | -2/+28 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@365 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-02-16 | Chunk is now marked as dirty; saving only dirty chunks; rewritten load / save not to use cChunkPtr; set VC2008 project to level4 warnings; block entities are now loaded and saved properly | madmaxoft@gmail.com | 1 | -0/+7 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@273 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-02-15 | Restored chest and furnace functionality as it was (it's basically working but joined chests show single-chest window) | madmaxoft@gmail.com | 1 | -1/+1 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@263 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-02-14 | m_World was never set in cBlockEntity's, now it is | faketruth | 1 | -0/+1 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@255 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-02-13 | Rewritten most of the code for multithreading; still not 100%, but getting there. If this commit proves to be too problematic, we can always undo it. | madmaxoft@gmail.com | 1 | -6/+20 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@251 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2011-11-06 | Patch with diff file created by Sebi (implemented some stuff like lava physics, drops are deleted when in lava, water is now slower, lava gives actual damage etc.). Pistons now work mostly as they should. They do not yet show the motion animation and do not emit sound. They do extend, push, and retract as they should though. Right now the only way to activate a piston is to light redstone wire adjacent to it with a redstone torch. | admin@omencraft.com | 1 | -1/+1 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@67 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2011-10-31 | Prepared some parts of the code for multi world support, I created lots of TODO's | faketruth | 1 | -1/+11 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@29 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2011-10-03 | MCServer c++ source files | faketruth | 1 | -0/+34 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@3 0a769ca7-a7f5-676a-18bf-c427514a06d6 |