Commit message (Collapse) | Author | Age | Files | Lines | |
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* | - Changed the name of the ProjectileLookVector method. | JoannisO | 2014-05-31 | 1 | -1/+1 |
| | | | | Note: I still think the new name is unclear. Any other suggestions are welcome. | ||||
* | - Prefixed all args with "a_" | JoannisO | 2014-05-29 | 1 | -1/+1 |
| | | | - Added braces around the cases. | ||||
* | - Implemented vertical dispensing for projectiles. | Joannis | 2014-05-28 | 1 | -1/+1 |
| | | | - Fixed some terrible commit issues on my side. | ||||
* | - Fixed the ampersands and asterisks to fit the format. | Joannis | 2014-05-27 | 1 | -1/+1 |
| | | | - Fixed the method "SpawnProjectileFromDispenser" to use CamelCasing. | ||||
* | - Added support for more types of projectiles in the Dispenser | JoannisO | 2014-05-26 | 1 | -0/+7 |
| | | | | - Improved the method of spawning projectiles in the world - Added another method for spawning the projectiles | ||||
* | Added Arrow- and FireCharge-Dispensing to DispenserEntity. | JoannisO | 2014-05-26 | 1 | -8/+7 |
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* | Moved source to src | Alexander Harkness | 2013-11-24 | 1 | -0/+38 |