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path: root/src/BlockEntities/FlowerPotEntity.cpp (unfollow)
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2020-04-16Using Super.Mattes D1-2/+2
2019-09-29Refactored more of Entities and BlockEntities to use Vector3. (#4403)Mattes D1-4/+4
2018-05-02Prefer static_cast to reinterpret_cast (#4223)peterbell101-1/+1
* Change reinterpret_cast -> static_cast wherever possible * Remove more unnecessary `const_cast`s. reinterpret_casts should be avoided for the same reason as c-style casts - they don't do any type-checking. reinterpret_cast was mainly being used for down-casting in inheritance hierarchies but static_cast works just as well while also making sure that there is actually an inheritance relationship there.
2017-09-25BroadcastBlockBreakAnimation and BroadcastBlockEntity use vectors (#4038)Bond-0091-1/+1
2017-06-16BlockEntities: Support cloning self.Mattes D1-21/+32
2016-11-18Removed ClientHandle.h dependencies from common headers.Mattes D1-0/+1
2015-12-13allow use failures to propagate from the entity/block to the playerGargaj1-2/+3
2014-10-23En masse NULL -> nullptr replaceTiger Wang1-1/+1
2014-10-20En masse NULL -> nullptr replaceTiger Wang1-1/+1
2014-10-12convert old style casts to fix warningsSteven Riehl1-7/+3
2014-09-30Removed WSSCompactTiger Wang1-31/+0
2014-09-26Removed more unessicary includesTycho1-1/+0
2014-07-30Added beacon.Howaner1-1/+1
2014-03-07Add Flower PotsHowaner1-0/+134