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path: root/src/BlockEntities/FlowerPotEntity.cpp (follow)
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* Using Super.Mattes D2020-04-161-2/+2
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* Refactored more of Entities and BlockEntities to use Vector3. (#4403)Mattes D2019-09-291-4/+4
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* Prefer static_cast to reinterpret_cast (#4223)peterbell102018-05-021-1/+1
| | | | | | | * Change reinterpret_cast -> static_cast wherever possible * Remove more unnecessary `const_cast`s. reinterpret_casts should be avoided for the same reason as c-style casts - they don't do any type-checking. reinterpret_cast was mainly being used for down-casting in inheritance hierarchies but static_cast works just as well while also making sure that there is actually an inheritance relationship there.
* BroadcastBlockBreakAnimation and BroadcastBlockEntity use vectors (#4038)Bond-0092017-09-251-1/+1
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* BlockEntities: Support cloning self.Mattes D2017-06-161-21/+32
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* Removed ClientHandle.h dependencies from common headers.Mattes D2016-11-181-0/+1
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* allow use failures to propagate from the entity/block to the playerGargaj2015-12-131-2/+3
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* En masse NULL -> nullptr replaceTiger Wang2014-10-231-1/+1
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* convert old style casts to fix warningsSteven Riehl2014-10-121-7/+3
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* Removed WSSCompactTiger Wang2014-09-301-31/+0
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* Removed more unessicary includesTycho2014-09-261-1/+0
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* Added beacon.Howaner2014-07-301-1/+1
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* Add Flower PotsHowaner2014-03-071-0/+134