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path: root/src/BlockEntities/MobSpawnerEntity.h (unfollow)
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2020-10-24Remove BLOCKENTITY_PROTODEFTiger Wang1-5/+1
2020-10-10Adding more customize options to mob spawners and improving the way to look for surrounding entities (#4955)12xx121-19/+41
* added nearly any customize option * fixed unnecessary diff added comments * removed unnecessary const qualifier * fixed build * changed to ForEachEntityInBox * added docs * updated lua api description * checkstyle * added changes suggested by @peterbell10 And now the player may break the server by setting ridiculous ranges * updated docs changed cast to static cast * fixed clang * fixed clang on WSSAnvil.cpp Co-authored-by: 12xx12 <12xx12100@gmail.com>
2020-04-16Using Super.Mattes D1-1/+1
2019-09-29Refactored more of Entities and BlockEntities to use Vector3. (#4403)Mattes D1-5/+5
2017-06-16BlockEntities: Support cloning self.Mattes D1-2/+4
2016-02-05Bulk clearing of whitespaceLogicParrot1-1/+1
2015-12-13allow use failures to propagate from the entity/block to the playerGargaj1-1/+1
2015-01-11Initial convertion of a_Dt to std::chronoTycho1-1/+1
also refactored cWorld::m_WorldAge and cWorld::m_TimeOfDay
2014-12-01MobSpawner fixes.Howaner1-0/+7
2014-11-29Many api fixes, add vanilla names to mob type -> string functions and mob spawner fixes.Howaner1-5/+5
2014-11-18Finished mob spawner implementation.Howaner1-14/+5
2014-09-27Fixed compile errors.Howaner1-4/+4
2014-09-19Implemented mob spawner.Howaner1-20/+30
2014-09-17Created MobSpawnerEntity class.Howaner1-0/+70