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path: root/src/BlockEntities/MobSpawnerEntity.h (follow)
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* Remove BLOCKENTITY_PROTODEFTiger Wang2020-10-241-5/+1
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* Adding more customize options to mob spawners and improving the way to look for surrounding entities (#4955)12xx122020-10-101-19/+41
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * added nearly any customize option * fixed unnecessary diff added comments * removed unnecessary const qualifier * fixed build * changed to ForEachEntityInBox * added docs * updated lua api description * checkstyle * added changes suggested by @peterbell10 And now the player may break the server by setting ridiculous ranges * updated docs changed cast to static cast * fixed clang * fixed clang on WSSAnvil.cpp Co-authored-by: 12xx12 <12xx12100@gmail.com>
* Using Super.Mattes D2020-04-161-1/+1
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* Refactored more of Entities and BlockEntities to use Vector3. (#4403)Mattes D2019-09-291-5/+5
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* BlockEntities: Support cloning self.Mattes D2017-06-161-2/+4
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* Bulk clearing of whitespaceLogicParrot2016-02-051-1/+1
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* allow use failures to propagate from the entity/block to the playerGargaj2015-12-131-1/+1
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* Initial convertion of a_Dt to std::chronoTycho2015-01-111-1/+1
| | | | also refactored cWorld::m_WorldAge and cWorld::m_TimeOfDay
* MobSpawner fixes.Howaner2014-12-011-0/+7
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* Many api fixes, add vanilla names to mob type -> string functions and mob spawner fixes.Howaner2014-11-291-5/+5
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* Finished mob spawner implementation.Howaner2014-11-181-14/+5
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* Fixed compile errors.Howaner2014-09-271-4/+4
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* Implemented mob spawner.Howaner2014-09-191-20/+30
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* Created MobSpawnerEntity class.Howaner2014-09-171-0/+70