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path: root/src/Blocks/BlockAnvil.h (follow)
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* BlockHandler initialisation is a constant expression (#4891)Tiger Wang2020-09-201-12/+7
* cWindow: Convert XYZ to Vector3 (#4764)MaxwellScroggs2020-07-041-1/+1
* Vector3 in Handlers (#4680)Mattes D2020-04-211-6/+27
* Using Super.Mattes D2020-04-161-5/+6
* Fix rotation metas on blocksAlexander Harkness2020-04-111-15/+9
* Refactored block-to-pickup conversion. (#4417)Mattes D2019-10-161-2/+10
* Removed unneeded includes (#3902)Lukas Pioch2017-08-061-1/+0
* cBlockHandler: take player by refpeterbell102017-08-011-5/+5
* Fixes problems with windows:Lukas Pioch2017-06-051-1/+1
* Bulk clearing of whitespaceLogicParrot2016-02-051-2/+2
* allow use failures to propagate from the entity/block to the playerGargaj2015-12-131-1/+2
* Silenced and fixed many warning messages across multiple files.Samuel Barney2015-07-291-2/+2
* Improved mapsTiger Wang2015-07-141-4/+6
* Fixed a lot of warningstycho2015-05-191-4/+4
* Own classes for all windows.Howaner2014-12-131-0/+1
* Fixed conversion warning.Mattes D2014-08-291-1/+1
* Fixed anvil placing.Hownaer2014-08-281-5/+6
* Basic style fixes.madmaxoft2014-07-171-1/+1
* Add clicks, exp subtraction, item check, ...Howaner2014-05-051-1/+1
* Add anvil window and slot area.Howaner2014-05-051-0/+7
* Simplified the anvil placement code.madmaxoft2014-04-011-11/+9
* Fixed a few Clang warnings in BlockHandlers.madmaxoft2014-03-301-5/+5
* Fix anvil pickups.Howaner2014-03-161-1/+1
* Add anvil direction.Howaner2014-03-161-0/+63