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path: root/src/Blocks/BlockBigFlower.h (unfollow)
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2018-01-05Item durability loss now depends on the item used. (#4123)Alexander Harkness1-4/+2
2017-11-20cChunkInterface GetBlock, GetBlockMeta, GetBlockTypeMeta use vectors (#4050)Bond-0091-12/+17
2017-08-01cBlockHandler: take player by refpeterbell101-5/+5
2017-07-07BigFlower fixes (#3826)peterbell101-3/+28
2017-06-19Generated tall flowers have flower type meta in both blockspeterbell101-1/+4
2017-06-14Double tall grass drops seeds when broken by water (#3763)dbhicks1-6/+15
2017-06-13FastRandom rewrite (#3754)peterbell101-2/+1
2017-04-06Replace double grass and large fern with placed blockLukas Pioch1-1/+23
2017-01-28Changed big flowers so they don't need air above them.Altenius1-1/+11
2017-01-28Changed big flowers so they can only be placed on dirtAltenius1-1/+4
2016-02-05Bulk clearing of whitespaceLogicParrot1-3/+3
2015-07-14Improved mapsTiger Wang1-5/+6
2015-03-20Correct world height validations.Tommy Santerre1-1/+1
2014-12-24Refactored all player block placing to go through hooks.Mattes D1-12/+0
2014-09-26Removed more unessicary includesTycho1-1/+1
2014-09-13Improved cBlockHandler::DropBlockTiger Wang1-3/+3
2014-09-09Moved sound-configs into BlockID.h and fixed/ added loads of soundsMasy981-6/+0
2014-08-19Code formatting fixes.Howaner1-3/+3
2014-07-24Fixed block dropsTiger Wang1-3/+3
2014-07-17Fixed issues relating to saplings and leavesTiger Wang1-3/+3
2014-07-17Basic style fixes.madmaxoft1-2/+2
2014-04-03Change CanBeAt() from big flowerHowaner1-5/+1
2014-03-29Add "a_RelY < cChunkDef::Height" to BlockBigFlowerHowaner1-0/+1
2014-03-28Add tallgrass drop to big flowers.Howaner1-3/+40
2014-03-28door -> flowerHowaner1-1/+1
2014-03-28Add tall flower handler.Howaner1-0/+97