index
:
anonymous/cuberite
1.14
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
serverTick
spawning
threading
A lightweight, fast and extensible game server for Minecraft
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path:
root
/
src
/
Blocks
/
BlockBigFlower.h
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Commit message (
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Author
Age
Files
Lines
*
Fortune Drops (#4932)
KingCol13
2020-09-28
1
-2
/
+10
*
Unify block entity pickup conversion
Tiger Wang
2020-09-25
1
-1
/
+1
*
BlockHandler initialisation is a constant expression (#4891)
Tiger Wang
2020-09-20
1
-13
/
+8
*
Vector3 in Handlers (#4680)
Mattes D
2020-04-21
1
-5
/
+5
*
Using Super.
Mattes D
2020-04-16
1
-2
/
+2
*
Pulled the BlockID and BlockInfo headers from Globals.h. (#4591)
Mattes D
2020-04-03
1
-0
/
+1
*
Moved growing from cWorld / cChunk to cBlockHandler descendants.
Mattes D
2019-10-28
1
-3
/
+8
*
Refactored block-to-pickup conversion. (#4417)
Mattes D
2019-10-16
1
-88
/
+40
*
Item durability loss now depends on the item used. (#4123)
Alexander Harkness
2018-01-05
1
-4
/
+2
*
cChunkInterface GetBlock, GetBlockMeta, GetBlockTypeMeta use vectors (#4050)
Bond-009
2017-11-20
1
-12
/
+17
*
cBlockHandler: take player by ref
peterbell10
2017-08-01
1
-5
/
+5
*
BigFlower fixes (#3826)
peterbell10
2017-07-07
1
-3
/
+28
*
Generated tall flowers have flower type meta in both blocks
peterbell10
2017-06-19
1
-1
/
+4
*
Double tall grass drops seeds when broken by water (#3763)
dbhicks
2017-06-14
1
-6
/
+15
*
FastRandom rewrite (#3754)
peterbell10
2017-06-13
1
-2
/
+1
*
Replace double grass and large fern with placed block
Lukas Pioch
2017-04-06
1
-1
/
+23
*
Changed big flowers so they don't need air above them.
Altenius
2017-01-28
1
-1
/
+11
*
Changed big flowers so they can only be placed on dirt
Altenius
2017-01-28
1
-1
/
+4
*
Bulk clearing of whitespace
LogicParrot
2016-02-05
1
-3
/
+3
*
Improved maps
Tiger Wang
2015-07-14
1
-5
/
+6
*
Correct world height validations.
Tommy Santerre
2015-03-20
1
-1
/
+1
*
Refactored all player block placing to go through hooks.
Mattes D
2014-12-24
1
-12
/
+0
*
Removed more unessicary includes
Tycho
2014-09-26
1
-1
/
+1
*
Improved cBlockHandler::DropBlock
Tiger Wang
2014-09-13
1
-3
/
+3
*
Moved sound-configs into BlockID.h and fixed/ added loads of sounds
Masy98
2014-09-09
1
-6
/
+0
*
Code formatting fixes.
Howaner
2014-08-19
1
-3
/
+3
*
Fixed block drops
Tiger Wang
2014-07-24
1
-3
/
+3
*
Merge branch 'master' into saplingsandleaves
Tiger Wang
2014-07-20
1
-2
/
+2
|
\
|
*
Basic style fixes.
madmaxoft
2014-07-17
1
-2
/
+2
*
|
Fixed issues relating to saplings and leaves
Tiger Wang
2014-07-17
1
-3
/
+3
|
/
*
Change CanBeAt() from big flower
Howaner
2014-04-03
1
-5
/
+1
*
Add "a_RelY < cChunkDef::Height" to BlockBigFlower
Howaner
2014-03-29
1
-0
/
+1
*
Add tallgrass drop to big flowers.
Howaner
2014-03-28
1
-3
/
+40
*
door -> flower
Howaner
2014-03-28
1
-1
/
+1
*
Add tall flower handler.
Howaner
2014-03-28
1
-0
/
+97