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path: root/src/Blocks/BlockCactus.h (follow)
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* Break the cactus block when it grows next to a block. (#3851)Bond-0092017-07-181-2/+6
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* * Logic for handling plant growth has been centralized into cBlockPlant, and all growable plants now inherit from it.Samuel Barney2015-08-191-4/+21
| | | | * Blocks now have an effect upon plant growth, just like in vanilla.
* Improved mapsTiger Wang2015-07-141-3/+6
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* Moved sound-configs into BlockID.h and fixed/ added loads of soundsMasy982014-09-091-6/+0
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* g_BlockXXX => cBlockInfo::XXXandrew2014-03-011-1/+1
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* Changed Signiture of OnUpdateTycho2014-02-021-1/+1
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* Changed pointers to referencesTycho2014-02-011-1/+1
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* Changed signitures of Several BLockHandler MethodsTycho2014-02-011-1/+1
| | | | | | | | | | | | | Changed the signitures of the following to use interfaces: GetPlacementBlockTypeMeta OnPlaced OnPlacedByPlayer OnDestroyed OnNeighbourChanged NeighbourChanged OnUse CanBeAt Check
* Fixed cacus breaking when next to any non-air block.STRWarrior2013-12-221-1/+1
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* Fixed compiler warning when iterating over a fixed array of items (ARRAYCOUNT).madmaxoft2013-12-201-1/+1
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* Changed cBlockHandler->OnUpdate() to use cChunk directly.madmaxoft2013-11-301-2/+2
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* Moved source to srcAlexander Harkness2013-11-241-0/+82