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2020-10-05Fix cmake not adding Werror on clang, and _lots_ of warnings (#4963)peterbell101-4/+4
2020-09-28Fortune Drops (#4932)KingCol131-15/+29
2020-09-25Unify block entity pickup conversionTiger Wang1-1/+1
2020-09-20BlockHandler initialisation is a constant expression (#4891)Tiger Wang1-11/+6
2020-04-21Vector3 in Handlers (#4680)Mattes D1-2/+4
2020-04-16Using Super.Mattes D1-2/+2
2019-10-28Moved growing from cWorld / cChunk to cBlockHandler descendants.Mattes D1-14/+11
2019-10-16Refactored block-to-pickup conversion. (#4417)Mattes D1-23/+25
2017-06-13FastRandom rewrite (#3754)peterbell101-11/+11
2017-05-09BlockCrops: Fixed RipeMeta off-by-one error properly.Mattes D1-2/+2
2017-05-06Adjusted RipeMeta for off by one error (#3691)dbhicks1-2/+2
2017-02-25BlockCrops: Fixed comments and reformatted control flow. (#3576)Mattes D1-46/+54
2017-02-14Added some blocks and items (#3503)mathiascode1-6/+17
2016-02-05Bulk clearing of whitespaceLogicParrot1-1/+1
2015-12-17Moved variables into scope, removed unused variables and fixed variablesLukas Pioch1-8/+1
2015-08-19* Logic for handling plant growth has been centralized into cBlockPlant, and all growable plants now inherit from it.Samuel Barney1-6/+12
2015-07-29Silenced and fixed many warning messages across multiple files.Samuel Barney1-3/+3
2015-07-14Improved mapsTiger Wang1-4/+7
2014-09-09Moved sound-configs into BlockID.h and fixed/ added loads of soundsMasy981-6/+0
2014-07-17Basic style fixes.madmaxoft1-1/+1
2014-03-30Fixed a few Clang warnings in BlockHandlers.madmaxoft1-6/+6
2014-02-03Fixed issues with farmlandTiger Wang1-1/+1
2014-02-02Changed Signiture of OnUpdateTycho1-1/+1
2014-02-01Changed pointers to referencesTycho1-1/+1
2014-02-01Changed signitures of Several BLockHandler MethodsTycho1-1/+1
2014-01-26Removed cWorld IncludeTycho1-1/+0
2013-11-30Changed cBlockHandler->OnUpdate() to use cChunk directly.madmaxoft1-6/+6
2013-11-24Moved source to srcAlexander Harkness1-0/+0
2013-11-14Fixed growing issue with crops.Samuel Barney1-0/+6
2013-10-13Removed faulty code dealing with water.Samuel Barney1-3/+2
2013-10-12Crop blocks now respect water and light. Currently a block has to be "watered" or the crop has a chance of breaking anyways.Samuel Barney1-1/+8
2013-09-13Removed place on top and side preventionsTiger Wang1-6/+0
2013-07-29Changed everyting to Unix line endings.Alexander Harkness1-108/+108
2013-04-05Added carrots and potatoes handling, bonemealing and proper lighting.madmaxoft@gmail.com1-4/+55
2013-04-03Fixed crops producing pickups for creative mode players.madmaxoft@gmail.com1-8/+4
2013-03-15Huge performance boost in blockhandlers, they have direct access to chunk data when blockchecking.madmaxoft@gmail.com1-2/+2
2012-10-03Minor style cleanupmadmaxoft@gmail.com1-1/+1
2012-10-03Moved blockticking into blockhandler classes.madmaxoft@gmail.com1-9/+13
2012-10-01Slight refactoring of BlockHandlers - dropping unneeded virtual functionsmadmaxoft@gmail.com1-24/+17
2012-09-29Unified folder name-casingmadmaxoft@gmail.com1-0/+0
2012-09-24Source files cleanup: The rest of the files renamed.madmaxoft@gmail.com1-2/+2
2012-09-11Merged in a patch for sounds by l0udPLmadmaxoft@gmail.com1-1/+6
2012-08-28Fixed a few warningsmadmaxoft@gmail.com1-2/+0
2012-07-16Some code improvementslapayo94@gmail.com1-4/+9
2012-07-15A new Block handling system :olapayo94@gmail.com1-0/+56