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2020-09-20BlockHandler initialisation is a constant expression (#4891)Tiger Wang1-7/+6
2020-08-04Corrected wakeup sequencesTiger Wang1-16/+3
2020-04-16Using Super.Mattes D1-2/+2
2020-04-03New hotfix to prevent calling OnBroken (#4600)Alexander Harkness1-0/+2
2019-10-16Refactored block-to-pickup conversion. (#4417)Mattes D1-16/+37
2017-11-20cChunkInterface GetBlock, GetBlockMeta, GetBlockTypeMeta use vectors (#4050)Bond-0091-1/+1
2017-08-06Removed unneeded includes (#3902)Lukas Pioch1-1/+0
2017-08-01cBlockHandler: take player by refpeterbell101-3/+3
2016-08-28Fix breaking ice in survival not giving a water's source (#3356)ElNounch1-2/+1
2016-02-05Bulk clearing of whitespaceLogicParrot1-2/+2
2015-07-14Improved mapsTiger Wang1-2/+6
2014-08-19Changed if for switchJaume Aloy1-1/+1
2014-08-19Added more enchantments and some fixesJaume Aloy1-12/+12
2014-07-31Changed IsSolid to FullyOccupiesVoxelHowaner1-1/+1
2014-07-31Fixed water from ice and removed packed ice drop.Howaner1-2/+12
2014-07-17Basic style fixes.madmaxoft1-1/+1
2014-02-01Changed pointers to referencesTycho1-2/+2
2014-02-01Changed signitures of Several BLockHandler MethodsTycho1-2/+2
2013-11-24Moved source to srcAlexander Harkness1-0/+0
2013-08-14Buncha bugfixes [SEE DESC]Tiger Wang1-1/+1
2013-07-29Changed everyting to Unix line endings.Alexander Harkness1-37/+37
2012-10-03Moved blockticking into blockhandler classes.madmaxoft@gmail.com1-4/+4
2012-10-01Slight refactoring of BlockHandlers - dropping unneeded virtual functionsmadmaxoft@gmail.com1-9/+20
2012-09-29Unified folder name-casingmadmaxoft@gmail.com1-0/+0
2012-09-24Source files cleanup: The rest of the files renamed.madmaxoft@gmail.com1-2/+2
2012-07-16Some code improvementslapayo94@gmail.com1-2/+2
2012-07-15A new Block handling system :olapayo94@gmail.com1-0/+26