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path: root/src/Blocks/BlockRedstoneRepeater.h (follow)
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* cWorld::SendBlockTo take player by refpeterbell102017-08-011-1/+1
* Bulk clearing of whitespaceLogicParrot2016-02-051-1/+1
* Reorganised the redstone simulatorTiger Wang2015-12-181-0/+36
* allow use failures to propagate from the entity/block to the playerGargaj2015-12-131-1/+2
* Improved mapsTiger Wang2015-07-141-8/+6
* Added mechanics placeable on halfslabsJulian Laubstein2014-10-191-1/+24
* Removed more unessicary includesTycho2014-09-261-1/+1
* Removed old sound-configuration for RepeatersMasy982014-09-091-6/+0
* Code formatting fixes.Howaner2014-08-191-3/+3
* Normalized comments.madmaxoft2014-07-171-1/+1
* Added MetaRotate/Mirror Support for a number of classes.narroo2014-03-241-3/+3
* Add SendBlockTo to cWorldInterfaceHowaner2014-03-051-1/+2
* Add data backsending, when the Client interacts a Block and the Interact is cancelled.Howaner2014-03-051-1/+7
* Improved Type safety of eBlockFaceTycho2014-02-041-2/+2
* Changed Signiture of OnDestroyedByPlayerTycho2014-02-011-0/+1
* Changed pointers to referencesTycho2014-02-011-4/+4
* Changed signitures of Several BLockHandler MethodsTycho2014-02-011-4/+4
* First attempt at Implementing InterfacesTycho2014-01-251-1/+1
* Removed internal cEntity::GetRot() usage.madmaxoft2014-01-171-1/+1
* Removed obsoleted functionsTiger Wang2014-01-161-1/+1
* Removed unneeded CPP filesTiger Wang2013-11-291-11/+22
* Merge remote-tracking branch 'origin/master' into foldermove2Alexander Harkness2013-11-241-0/+27
* Moved source to srcAlexander Harkness2013-11-241-0/+55