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* Using Super.Mattes D2020-04-161-2/+2
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* Refactored block-to-pickup conversion. (#4417)Mattes D2019-10-161-10/+31
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* Force all headers other than "Globals.h" to be included with relative paths (#4269)peterbell102018-08-291-1/+1
| | | | | | | Closes #4236 CMake now creates a header file in the build directory under the path "include/Globals.h" which just includes "src/Globals.h" with an absolute path. Then instead of adding "src/" to the include directories, it adds "include/". #include "Globals.h" still works by including the build generated file and any other src-relative path will not work.
* cChunkInterface GetBlock, GetBlockMeta, GetBlockTypeMeta use vectors (#4050)Bond-0092017-11-201-1/+1
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* Removed unneeded includes (#3902)Lukas Pioch2017-08-061-1/+0
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* Improved mapsTiger Wang2015-07-141-4/+6
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* Fixed a lot of warningstycho2015-05-191-5/+7
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* Refactored all player block placing to go through hooks.Mattes D2014-12-241-11/+0
| | | | Fixes #1618.
* Moved sound-configs into BlockID.h and fixed/ added loads of soundsMasy982014-09-091-6/+0
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* Fixed signs not staying on other signsTiger Wang2014-08-041-1/+2
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* Normalized code style for both sign handlers.madmaxoft2014-07-181-8/+9
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* Removed cBlockSignPostHandler descend.Howaner2014-07-181-2/+28
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* Added a extra wall sign handler.Howaner2014-07-181-0/+62
Fixes #1119