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* Pickups: improve coalescing implementationPickupsTiger Wang2022-07-191-10/+7
| | | | | + Add ability to coalesce before spawning in to world. * Adapt coalescing for pickup entities already in the world to be more like Vanilla.
* cBoundingBox: Fix tolua warning (#4361)peterbell102019-08-081-2/+3
| | | | tolua was warning about no support for `operator =`. Ref: #4360
* Fully implemented leashes (#3798)Pablo Beltrán2017-08-211-0/+4
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* Changed int parameters to vector parameters in cCuboid and simulators (#3874)Lane Kolbly2017-08-171-12/+12
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* Remove double includes part 2 (#3890)peterbell102017-08-031-1/+0
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* Check for intersection between placed blocks and entities. (#3850)Lane Kolbly2017-07-281-0/+2
| | | | | | | | | | | | | * Check for intersection between placed blocks and entities. + Implemented GetPlacementCollisionBox, to permit custom placement collision boxes for blocks. * Factored block-entity placement checking into another function in cPlayer. - Removed vector min/max functions * Use GetWorld to get the world in DoesPlacingBlocksIntersectEntity. + Added block height checks, allow different cEntity subclasses to decide whether they will prevent block placement.
* Bindings: Fixed cBoundingBox API.Mattes D2016-06-051-9/+16
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* Improved tamed wolf pack cooperation and projectile reactionsLogicParrot2016-01-221-19/+20
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* Unified the doxy-comment format.Mattes D2015-07-311-18/+15
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* More style checking.Mattes D2015-05-091-2/+2
| | | | Spaces around some operators are checked.
* cBoundingBox: Added accessors.madmaxoft2014-09-031-0/+11
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* Fixed style: spaces after commas.madmaxoft2014-07-191-1/+1
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* Unified Vector classesandrew2014-03-111-1/+1
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* Improved Type safety of eBlockFaceTycho2014-02-041-2/+3
| | | | May Fix #640
* Moved source to srcAlexander Harkness2013-11-241-0/+90