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* Replace custom ChunkCoordinate with cChunkCoordsTiger Wang2020-12-221-15/+1
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* unique_ptr<cChunkMap> to plain memberTiger Wang2020-12-221-11/+14
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* Use tracing for explosions (#4845)Tiger Wang2020-09-121-3/+0
| | | | | | | | | | | | | | | | | | | | | | | | * TNT: Implement tracing algorithm + Add intensity tracing * Fix iterating over all players to SendExplosion, even those not in range * Implemented TNT entity interaction * Fixed misaligned destruction tracing * Finalise TNT algorithm - Remove BlockArea and just use chunks Using SetBlock makes it so that we can update everything properly, and does appear to be faster. * BlockInfo learns about explosion attentuation * Rename Explodinator parameters * TNT: pull block destruction into common function Co-authored-by: Alexander Harkness <me@bearbin.net>
* Rename AddEntityIfNotPresent to AddPlayerTiger Wang2020-09-031-3/+2
| | | | | + Always make a chunk for the player to go into * Fixes #4847
* Simplify MoveEntityToNewChunkTiger Wang2020-08-281-1/+1
| | | | | - No longer try getting from the chunkmap if GetNeighborChunk fails, since nothing else does this and entities (in future) will not tick close to an unloaded chunk edge * GetRelNeighborChunk uses FindChunk
* Clean up GenerateChunk/TouchChunkTiger Wang2020-08-281-9/+2
| | | | | | - Remove TouchChunk - Remove unused bool return value in GenerateChunk - Remove ShouldGenerateIfLoadFailed
* ChunkMap: do not wantonly make empty chunksTiger Wang2020-08-281-29/+3
| | | | | | - Removed calls that constructed an empty chunk, found it was invalid, and did nothing with said chunk Partially addresses #2324
* Remove unneeded MarkDirty, SendToClients parameters of SetMetaTiger Wang2020-08-281-3/+1
| | | | | | | | Partially reverts #3129, whose addition of these parameters was superseded by #3149 that fixed generated leaves' metas. References: https://github.com/cuberite/cuberite/pull/4417#discussion_r334950513 e0bcd754009f16480437b2c1fa5e7fbedab31496
* Remove level of indirection in cChunk storageTiger Wang2020-08-211-12/+12
| | | | - No more unique_ptr storage
* OnBroken/OnPlaced are for entity actionsTiger Wang2020-08-041-8/+0
| | | | | | * Call OnPlaced/OnBroken in PlaceBlock/DigBlock - Remove unused Placing/Breaking handlers * Have the blockhandler's Check handle neighbour updating, instead of QueueTickBlockNeighbors
* Remove unused block tick related cChunk functionsTiger Wang2020-08-021-3/+0
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* More Vector3 in cBlockHandler (#4644)Mattes D2020-04-171-3/+5
| | | | | * cBlockHandler.OnUpdate uses Vector3 params. Also slightly changed how block ticking works.
* Lock hopper when powered by redstone (#4347)Bond-0092020-03-271-0/+6
| | | | | | | | | * Lock hopper when powered by redstone * Add to manual bindings * Add hopper API documentation Co-authored-by: Mat <mail@mathias.is>
* Moved growing from cWorld / cChunk to cBlockHandler descendants.Mattes D2019-10-281-21/+33
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* Refactored block-to-pickup conversion. (#4417)Mattes D2019-10-161-19/+12
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* NBTChunkSerializer: Cleaned up interface.Mattes D2019-09-241-3/+5
| | | | | | Removed dependency on cChunkDataCallback. Moved all the serializing code into a worker class. Changed the serialization into a single-call action.
* Broadcast refactor (#4264)peterbell102018-07-241-29/+0
| | | | | | | | | | | | | | | | | | | | | | | * Move Broadcast functions from cChunkMap to cBroadcaster - Remove cBroadcastInterface in favour of cBroadcaster. - cChunk: Remove broadcast functions. * resurect broadcast interface * Absorb cBroadcaster into cWorld. Removes the need for forwarding the function calls. * Improve const-correctness * Use Int8 instead of char + Comment `ForClients` functions * Improve comments * Broadcaster: Rename ForClients functions
* BroadcastBlockBreakAnimation and BroadcastBlockEntity use vectors (#4038)Bond-0092017-09-251-2/+2
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* Changed BroadcastSoundEffect, SendSoundEffect, and CastThunderbolt parameters to vectors (#3959)Lane Kolbly2017-09-191-3/+3
| | | | | | | | | | | | | | | | | | * Made BroadcastSoundEffect take vector parameters. * Added docs for new vectored methods * Removed old code * Fixed lua warnings * Made old BroadcastSoundEffect not an override. * m_Block to m_BlockPos, used Vector3d constructor where prettier. * a_Block to a_BlockPos * Changed thunderbolt a_Block to a_BlockPos
* Replace ItemCallbacks with lambdas (#3993)peterbell102017-09-111-47/+45
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* Revert "Replace ItemCallbacks with lambdas (#3948)"LogicParrot2017-09-021-45/+48
| | | | This reverts commit 496c337cdfa593654018c171f6a74c28272265b5.
* Replace ItemCallbacks with lambdas (#3948)peterbell102017-09-011-48/+45
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* Fully implemented leashes (#3798)Pablo Beltrán2017-08-211-0/+2
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* Merge pull request #3489 from cuberite/EntityOwnershipTiger Wang2017-08-181-4/+5
|\ | | | | * Changed entity ownership model to use smart pointers
| * Changed entity ownership model to use smart pointersTiger Wang2017-08-071-4/+5
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* | Changed int parameters to vector parameters in cCuboid and simulators (#3874)Lane Kolbly2017-08-171-2/+15
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* Fixed compilation for clang 4.0 & gcc 7.1Dan Čermák2017-08-041-0/+2
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* Removed unused forward declarations (#3888)Lukas Pioch2017-08-031-4/+0
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* cWorld::SendBlockTo take player by refpeterbell102017-08-011-1/+1
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* Simulators: Added area-based wakeup.Mattes D2017-07-161-3/+0
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* Added bed entity (#3823)Lukas Pioch2017-07-071-0/+6
| | | | | | | | | | * Added bed entity * Export cBedEntity to lua * Set color of bed through item damage value * Added bed entity to APIDoc * NBT: Added loading and saving * Crafting recipes for the colored beds
* FastRandom rewrite (#3754)peterbell102017-06-131-2/+1
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* DeadlockDetect now lists some tracked CS's stats.Mattes D2017-01-181-0/+7
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* Initial support for the 1.11 protocol.Mattes D2016-12-161-1/+1
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* Spectators added (#2852)bibo382016-10-121-0/+3
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* Configurable dirty unused chunk cap to avoid RAM overuse (#3359)LogicParrot2016-09-031-1/+4
| | | Configurable dirty unused chunk cap to avoid RAM overuse
* Simplified cChunkMap chunk storage (#2565)Tiger Wang2016-08-031-82/+33
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* Updated API documentation.Mattes D2016-07-181-1/+1
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* Makes tall grass and large flowers bonemealableQUSpilPrgm2016-06-031-0/+3
| | | | Adds the bonemeal particle effect to some more places
* Update Dispensers and let them act more like in VanillaQUSpilPrgm2016-06-031-6/+6
| | | | | | | | - Added code to make bonemeal, potions, minecarts, XP bottles and boats work inside dispensers - Dispensers are now able to place TNT if the block is transparent but not air - Added return value that indicates the success of pumpkin, melon, sugarcane and cactus growing functions - Changed return value of "GrowRipePlant" so that it actually indicates if the block was able to grow - Fixed "GrowSugarcane" and "GrowCactus" in "GrowRipePlant" so that it only grows them a single block
* 1.9 / 1.9.2 / 1.9.3 / 1.9.4 protocol support (#3135)Pokechu222016-05-141-1/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Semistable update to 15w31a I'm going through snapshots in a sequential order since it should make things easier, and since protocol version history is written. * Update to 15w34b protocol Also, fix an issue with the Entity Equipment packet from the past version. Clients are able to connect and do stuff! * Partially update to 15w35e Chunk data doesn't work, but the client joins. I'm waiting to do chunk data because chunk data has an incomplete format until 15w36d. * Add '/blk' debug command This command lets one see what block they are looking at, and makes figuring out what's supposed to be where in a highly broken chunk possible. * Fix CRLF normalization in CheckBasicStyle.lua Normally, this doesn't cause an issue, but when running from cygwin, it detects the CR as whitespace and creates thousands of violations for every single line. Lua, when run on windows, will normalize automatically, but when run via cygwin, it won't. The bug was simply that gsub was returning a replaced version, but not changing the parameter, so the replaced version was ignored. * Update to 15w40b This includes chunk serialization. Fully functional chunk serialization for 1.9. I'm not completely happy with the chunk serialization as-is (correct use of palettes would be great), but cuberite also doesn't skip sending empty chunks so this performance optimization should probably come later. The creation of a full buffer is suboptimal, but it's the easiest way to implement this code. * Write long-by-long rather than creating a buffer This is a bit faster and should be equivalent. However, the code still doesn't look too good. * Update to 15w41a protocol This includes the new set passengers packet, which works off of the ridden entity, not the rider. That means, among other things, that information about the previously ridden vehicle is needed when detaching. So a new method with that info was added. * Update to 15w45a * 15w51b protocol * Update to 1.9.0 protocol Closes #3067. There are still a few things that need to be worked out (picking up items, effects, particles, and most importantly inventory), but in general this should work. I'll make a few more changes tomorrow to get the rest of the protocol set up, along with 1.9.1/1.9.2 (which did make a few changes). Chunks, however, _are_ working, along with most other parts of the game (placing/breaking blocks). * Fix item pickup packet not working That was a silly mistake, but at least it was an easy one. * 1.9.2 protocol support * Fix version info found in server list ping Thus, the client reports that it can connect rather than saying that the server is out of date. This required creating separate classes for 1.9.1 and 1.9.2, unfortunately. * Fix build errors generated by clang These didn't happen in MSVC. * Add protocol19x.cpp and protocol19x.h to CMakeLists * Ignore warnings in protocol19x that are ignored in protocol18x * Document BLOCK_FACE and DIG_STATUS constants * Fix BLOCK_FACE links and add separate section for DIG_STATUS * Fix bat animation and object spawning The causes of both of these are explained in #3135, but the gist is that both were typos. * Implement Use Item packet This means that buckets, bows, fishing rods, and several other similar items now work when not looking at a block. * Handle DIG_STATUS_SWAP_ITEM_IN_HAND * Add support for spawn eggs and potions The items are transformed from the 1.9 version to the 1.8 version when reading and transformed back when sending. * Remove spammy potion debug logging * Fix wolf collar color metadata The wrong type was being used, causing several clientside issues (including the screen going black). * Fix 1.9 chunk sending in the nether The nether and the end don't send skylight. * Fix clang build errors * Fix water bottles becoming mundane potions This happened because the can become splash potion bit got set incorrectly. Water bottles and mundane potions are only differentiated by the fact that water bottles have a metadata of 0, so setting that bit made it a mundane potion. Also add missing break statements to the read item NBT switch, which would otherwise break items with custom names and also cause incorrect "Unimplemented NBT data when parsing!" logging. * Copy Protocol18x as Protocol19x Aditionally, method and class names have been swapped to clean up other diffs. This commit is only added to make the following diffs more readable; it doesn't make any other changes (beyond class names). * Make thrown potions use the correct appearence This was caused by potions now using metadata. * Add missing api doc for cSplashPotionEntity::GetItem * Fix compile error in SplashPotionEntity.cpp * Fix fix of cSplashPotionEntity API doc * Temporarilly disable fall damage particles These were causing issues in 1.9 due to the changed effect ID. * Properly send a kick packet when connecting with an invalid version This means that the client no longer waits on the server screen with no indication whatsoever. However, right now the server list ping isn't implemented for unknown versions, so it'll only load "Old" on the ping. I also added a GetVarIntSize method to cByteBuffer. This helps clean up part of the code here (and I think it could clean up other parts), but it may make sense for it to be moved elsewhere (or declared in a different way). * Handle server list pings from unrecognized versions This isn't the cleanest way of writing it (it feels odd to use ProtocolRecognizer to send packets, and the addition of m_InPingForUnrecognizedVersion feels like the wrong technique), but it works and I can't think of a better way (apart from creating a full separate protocol class to handle only the ping... which would be worse). * Use cPacketizer for the disconnect packet This also should fix clang build errors. * Add 1.9.3 / 1.9.4 support * Fix incorrect indentation in APIDesc
* Fix Crash on stopping the server (#3176)LogicParrot2016-05-011-0/+1
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* ChunkLayers now stored in std::mapLogicParrot2016-04-241-3/+3
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* Revert "ChunkLayers now stored in std::map"LogicParrot2016-04-241-3/+3
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* ChunkLayers now stored in std::mapLogicParrot2016-04-231-3/+3
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* Reduced unnecessary block updatesLogicParrot2016-04-221-2/+1
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* Updated cChunk::SetMeta, fixed grass growth, reduced markDirty/setMeta usageLogicParrot2016-04-161-1/+1
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* Bulk clearing of whitespaceLogicParrot2016-02-051-67/+67
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* Reorganised the redstone simulatorTiger Wang2015-12-181-7/+0
| | | | | | -> Many thanks to @worktycho for the idea, and @Haxi52 for the implementation plan! * Uses classes and inheritance now * Speed should be improved
* allow use failures to propagate from the entity/block to the playerGargaj2015-12-131-2/+3
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* Add enum for Sound and Particle EffectsDave Tucker2015-11-241-1/+2
| | | | | | Fixes #2603 Signed-off-by: Dave Tucker <dave@dtucker.co.uk>
* Implemented brewingLukas Pioch2015-11-031-0/+9
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* Add new "ForEach" function: ForEachLoadedChunk.tycho2015-09-241-0/+3
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* Some warning fixesJulian Laubstein2015-08-181-1/+1
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* Unified the doxy-comment format.Mattes D2015-07-311-1/+1
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* Reinstate "Chunk queue collapsing"Tiger Wang2015-06-101-1/+0
| | | | | This reinstates commit f36acb683594daff5af3971dcbe3c3a171628b78 and reverts commit adfbc42c021e1bcfcb355933c0fd784306ce0e18.
* Revert "Chunk queue collapsing"worktycho2015-06-071-0/+1
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* Rewrote ChunkSending queue for significantly improved performancetycho2015-06-051-1/+1
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* Moved Chunk Broadcasts over to the regular queuetycho2015-06-051-2/+1
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* Made cLightingThread own its callbackstycho2015-05-301-1/+1
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* CheckBasicStyle: checks spaces around * and &.Mattes D2015-05-091-6/+7
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* Added support for additional data in the ParticleEffect Packettycho2015-05-071-0/+3
| | | | Also started refactoring how broadcasts are handled
* Changed cEntity::m_UniqueID to UInt32.Mattes D2015-03-211-24/+43
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* Initial convertion of a_Dt to std::chronoTycho2015-01-111-2/+2
| | | | also refactored cWorld::m_WorldAge and cWorld::m_TimeOfDay
* Refactored all player block placing to go through hooks.Mattes D2014-12-241-4/+19
| | | | Fixes #1618.
* Added a cWorld:PrepareChunk function.Mattes D2014-12-101-0/+14
| | | | | It prepares the chunk - loads or generates it and lights it. The spawn prepare process uses this function.
* En masse NULL -> nullptr replaceTiger Wang2014-10-231-25/+25
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* Functions in cPluginManager get references instead of pointers.Mattes D2014-10-151-1/+1
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* Merge branch 'master' into 1.8-ProtocolHowaner2014-09-131-2/+2
|\ | | | | | | | | Conflicts: src/Items/ItemHoe.h
| * Fixed farmland issues.Howaner2014-09-121-2/+2
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* | 1.8: Added ParticleEffect packet.Howaner2014-09-111-1/+1
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* Rewritten chunk status to specify whether the chunk is in queue.Mattes D2014-09-051-6/+3
| | | | This fixes #1370.
* Merge remote-tracking branch 'origin/master' into EntitiesInBoxmadmaxoft2014-09-041-7/+7
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| * remove y-coord from chunksLO1ZB2014-08-281-7/+7
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* | Added cWorld::ForEachEntityInBox()madmaxoft2014-09-031-0/+6
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* Exported the beacon.Howaner2014-07-301-0/+5
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* Added a queue for setting chunk data.madmaxoft2014-07-241-15/+5
| | | | Fixes #1196.
* Style: Normalized to no spaces before closing parenthesis.madmaxoft2014-07-211-4/+4
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* Fixed basic whitespace problems.madmaxoft2014-07-171-3/+3
| | | | Indenting by spaces and alignment by spaces, as well as trailing whitespace on non-empty lines.
* Merge branch 'master' into SoundsHowaner2014-07-131-3/+3
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| * Fixed wrong types. (BLOCKTYPE -> NIBBLETYPE)Howaner2014-07-131-3/+3
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* | Changed BroadcastSoundEffect function to take floating pos.Howaner2014-07-131-1/+1
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* Merge pull request #1154 from mc-server/trappedchestsTiger Wang2014-07-131-1/+2
|\ | | | | Implemented trapped chests & others
| * Implemented trapped chests & othersTiger Wang2014-07-071-1/+2
| | | | | | | | | | | | | | + Added trapped chests * Fixed a bunch of bugs in the redstone simulator concerning wires and repeaters * Other potential bugfixes
* | Implemented support for forced chunk ticking.madmaxoft2014-07-101-0/+7
|/ | | | Fixes #1160.
* Added generic entity-collecting.Mattes D2014-06-271-0/+1
| | | | | Now any cEntity can be collected, not only cPickups. This should help PR #1098.
* Merge branch 'master' into GlobalFixesHowaner2014-06-171-3/+33
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| * Fixed gcc compilation.madmaxoft2014-06-161-1/+1
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| * Merge branch 'master' of github.com:mc-server/MCServerTycho2014-06-161-1/+26
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| * Fixed a race condition when adding a player to a world.madmaxoft2014-06-101-0/+4
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| * Merge remote-tracking branch 'origin/pistonfixes'Tiger Wang2014-06-021-1/+1
| |\ | | | | | | | | | | | | Conflicts: src/Chunk.cpp
| | * Hopefully fixed piston duplication issuesTiger Wang2014-05-251-1/+1
| | | | | | | | | | | | | | | * Fixes #879 * Fixes #714
| * | Fixed issue with types not being defined for an unused parameterTycho2014-05-181-1/+2
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* / Add DoWithBlockEntityAt() to WorldInterface.hHowaner2014-06-171-2/+2
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* Add Lua Bindings for FlowerPotEntity.h and add documentation.Howaner2014-03-071-2/+2
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* Add Flower PotsHowaner2014-03-071-0/+5
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* Merge pull request #697 from Howaner/SkullMattes D2014-02-191-0/+5
|\ | | | | Add Skulls/Heads to MCServer
| * Rename SkullEntity to MobHeadEntityHowaner2014-02-191-4/+4
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| * Add Heads completelyHowaner2014-02-181-0/+5
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* | Added cWorld:SetAreaBiome() API function.madmaxoft2014-02-181-0/+9
|/ | | | Fixes #675.
* Initial ChunkStay code.madmaxoft2014-02-081-110/+89
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* Changed pointers to referencesTycho2014-02-011-1/+1
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* Refactored cBlockHandler::OnUse and dependentsTycho2014-01-261-1/+8
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* Basic command block implementationandrew2014-01-181-9/+14
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* Implented BroadcastParticleEffectSTRWarrior2013-12-221-0/+1
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* This adds the cWorld::BroadcastEntityEffect and cWorld::BroadcastRemoveEntityEffect functions.STRWarrior2013-12-151-0/+2
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* Implemented note block playing and fixed wireTiger Wang2013-12-141-0/+5
| | | | Game of Thrones music in Minecraft, here I come!
* Renamed animation functionTiger Wang2013-12-071-1/+1
| | | | | Renamed BroadcastPlayerAnimation to BroadcastEntityAnimation. Not just players can have animations, you know.
* Fixed duplication glitch with QueueSetBlockTiger Wang2013-12-061-1/+1
| | | | | | | If a coordinate was queued, and then the block there was broken, it would reappear: double items! Also now just sets meta if previous and current blocktypes matched.
* Changed cBlockHandler->OnUpdate() to use cChunk directly.madmaxoft2013-11-301-0/+3
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* Merge remote-tracking branch 'origin/master' into foldermove2Alexander Harkness2013-11-241-2/+9
| | | | | Conflicts: GNUmakefile
* Moved source to srcAlexander Harkness2013-11-241-0/+432