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2020-09-25Deleted BiomeDef.h and ChunkDef.h from Globals.h (#4885)KingCol131-1/+1
* Removed BiomeDef.h * Removed ChunkDef.h from Globals.h * Added to CONTRIBUTORS. * Re-added empty last line to Globals.h * Included stddef and StringUtils in BiomeDef.h * Fixed build tools compiling. It compiles, but at what cost? * Added include to src/Generating/Trees.h * Include added in ChunkGeneratorThread.h * Moved rearranged includes in LineBlockTracer.cpp * Re-arrange headers in ChunkInterface.cpp * Included ChunkDef.h in Path.h * Included ChunkDef.h in NBTChunkSerializer.h * Rearranged included and added required includes to headers. * Removed unnecessary included in StringUtils.h.
2020-08-28Minor style fixesTiger Wang1-1/+1
2016-02-05Bulk clearing of whitespaceLogicParrot1-15/+15
2015-07-31Unified the doxy-comment format.Mattes D1-2/+1
2014-04-12ChunkStay must be disabled while being deleted.ProtoProxy_1.7.2_001madmaxoft1-0/+4
Fixes #758.
2014-02-11Made cChunkStay's destructor virtual.madmaxoft1-1/+1
2014-02-10Rewritten Lua ChunkStay API into a single function, cWorld:ChunkStay().madmaxoft1-16/+11
This fixes problems with indeterminate class object lifespan (Lua-GC) and forgetting to disable it or keep it until ready.
2014-02-09First working version of cLuaChunkStay.madmaxoft1-1/+1
It works, but has random failures, probably due to threading issues.
2014-02-09Initial Lua cChunkStay export.madmaxoft1-1/+11
2014-02-08Initial ChunkStay code.madmaxoft1-0/+92