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* IDCount Serializationandrew2014-02-131-2/+2
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* Implementation of in-game mapsandrew2014-02-131-0/+2
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* Merge branch 'master' into playerimprovementsTiger Wang2014-02-091-5/+5
|\ | | | | | | | | Conflicts: MCServer/Plugins/APIDump/APIDesc.lua
| * Improved Type safety of eBlockFaceTycho2014-02-041-5/+5
| | | | | | | | May Fix #640
* | Improved chat messaging functionsTiger Wang2014-02-071-1/+1
| | | | | | | | | | | | | | * Moved string manipulation into cClientHandle and therefore... + Added configuration option for prefixes. * Cleaned up code. * Updated documentation for API.
* | Fixed explosions bugTiger Wang2014-02-051-11/+2
|/ | | | * Fixed bug where explosions would sometimes never be sent
* Merge branch 'master' of https://github.com/mc-server/MCServerandrew2014-01-211-0/+1
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| * Removed unneeded paramtersTiger Wang2014-01-191-1/+1
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| * Changed SendBlockEntity format slightlyTiger Wang2014-01-191-2/+1
| | | | | | | | | | * Writing NBT is now in Protocol, not BlockEntity files * Fixed a last output bug
| * Improved command blocksTiger Wang2014-01-191-0/+2
| | | | | | | | | | | | | | * Their command and previous output are displayed on the client * They have a BlockHandler implementation, so you can't place blocks on them anymore + As a side effect, implemented UpdateBlockEntity
* | Scoreboard protocol supportandrew2014-01-211-0/+4
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* Parse the MC|AdvCdm plugin messageandrew2014-01-181-0/+3
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* Added handshake processing to protocol 1.7.madmaxoft2014-01-131-0/+6
| | | | This fixes #495
* Added cClientHandle::SendPluginMessage().madmaxoft2014-01-091-0/+1
| | | | It is not yet exported in the API, though.
* Plugin messages are received and handed to plugins.madmaxoft2014-01-071-0/+1
| | | | Note that MCS doesn't currently handle any channel registrations, this will come later on.
* Implented BroadcastParticleEffectSTRWarrior2013-12-221-0/+1
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* Fixed the rest of constructor reorders.madmaxoft2013-12-201-9/+0
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* Removed some old cRedstone remnantsTiger Wang2013-12-161-1/+0
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* Fixed cClientHandle::Tick() being called from two threads.madmaxoft2013-12-161-0/+4
| | | | | When the player was initialized, the Tick() function continued to stream chunk, while the cWorld called Tick() from its tick thread. Final fix for #187.
* Moved reading flags to the protocol.STRWarrior2013-12-151-1/+1
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* Added m_IsFlying and m_CanFly. Both have a Get and Set function. Added cClientHandle::SendPlayerAbilities() functionSTRWarrior2013-12-151-0/+2
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* Forgot to commit the ClientHandle.STRWarrior2013-12-141-0/+2
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* Unknown packet type extended to 32 bits.madmaxoft2013-12-121-1/+1
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* Renamed animation functionTiger Wang2013-12-071-1/+1
| | | | | Renamed BroadcastPlayerAnimation to BroadcastEntityAnimation. Not just players can have animations, you know.
* Merge remote-tracking branch 'origin/master' into foldermove2Alexander Harkness2013-11-261-0/+2
| | | | | Conflicts: VC2008/MCServer.vcproj
* Merge remote-tracking branch 'origin/master' into foldermove2Alexander Harkness2013-11-241-0/+1
| | | | | Conflicts: GNUmakefile
* Moved source to srcAlexander Harkness2013-11-241-0/+331