Commit message (Collapse) | Author | Files | Lines | ||
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2014-07-17 | Basic style fixes. | madmaxoft | 1 | -2/+2 | |
2014-07-17 | Normalized comments. | madmaxoft | 1 | -6/+6 | |
This was mostly done automatically and then visually inspected for obvious errors. All //-style comments should have a 2-space separation from the code, and 1 space after the comment sign. | |||||
2014-07-14 | Maybe improved arrow sinking | Tiger Wang | 1 | -2/+2 | |
2014-07-13 | Changed BroadcastSoundEffect function to take floating pos. | Howaner | 1 | -3/+3 | |
2014-07-09 | Fixed arrow collection animation | Tiger Wang | 1 | -21/+3 | |
* Fixed piston extension non-solidness | |||||
2014-07-04 | Eps comparison | Tiger Wang | 1 | -1/+1 | |
2014-07-02 | Suggestions | Tiger Wang | 1 | -8/+8 | |
2014-07-01 | Vector clamping fixes | Tiger Wang | 1 | -4/+8 | |
Thank you, @madmaxoft. | |||||
2014-06-30 | Implemented Vector3<>::Floor() | Tiger Wang | 1 | -2/+3 | |
2014-06-29 | Suggestions | Tiger Wang | 1 | -1/+3 | |
2014-06-26 | Add comment. | Howaner | 1 | -0/+1 | |
2014-06-26 | GameMode check | Howaner | 1 | -1/+1 | |
2014-06-22 | Fixed multiple issues with projectiles | Tiger Wang | 1 | -24/+9 | |
* Fixed arrows not being collectable/not truly hitting a block/not lodging into blocks/not going in far enough * Fixed projectiles not playing their block hit animation owning to being destroyed too quickly | |||||
2014-06-17 | derp | Howaner | 1 | -3/+3 | |
2014-06-17 | The same: Float, not Double | Howaner | 1 | -1/+1 | |
2014-06-17 | Float, not Double | Howaner | 1 | -1/+1 | |
2014-06-16 | Split Broadcast Sound Effect function call in multiple lines. | Howaner | 1 | -2/+16 | |
2014-06-16 | Fix bow sound and creative arrow pickup. | Howaner | 1 | -10/+22 | |
2014-05-30 | Wrong arrow commit. | Howaner | 1 | -4/+0 | |
2014-05-28 | Add throw sound and fix arrow server crash. | Howaner | 1 | -1/+4 | |
2014-05-28 | Fix Y-Position from arrow entity. | Howaner | 1 | -0/+1 | |
2014-05-09 | Initialise m_HasTeleported in both constructors | worktycho | 1 | -0/+1 | |
2014-04-28 | Fixed projectile source filenames, indentations | archshift | 1 | -18/+18 | |
2014-04-27 | Fixed ToLua errors, added newlines | archshift | 1 | -1/+1 | |
2014-04-27 | Moved cArrowEntity out of ProjectileEntity.h | archshift | 1 | -0/+193 | |