Commit message (Collapse) | Author | Files | Lines | ||
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2018-02-05 | Deal with covered switches consistently (#4161) | peterbell10 | 1 | -7/+2 | |
* Fixes a number of "<function>: not all control paths return a value" warnings on MSVC. * Introduces the UNREACHABLE global macro and uses it instead of conditionally compiled switch defaults. * Move cNBTParseErrorCategory from FastNBT.h into FastNBT.cpp to prevent bad calls to message() | |||||
2017-09-07 | Changed some int parameters to vector parameters (#3937) | Bond-009 | 1 | -2/+2 | |
2017-05-24 | Exported boat | Lukas Pioch | 1 | -3/+106 | |
- NBT: Added saving / loading of material - Added the material in the item handler of the boat - Drop the correct boat if destroyed - APIDoc: Added desc and functions | |||||
2016-09-03 | Entities now bail out of ticks if destroyed (#3363) | LogicParrot | 1 | -0/+5 | |
2016-07-18 | Fixes for boat entities (#3265) | beeduck | 1 | -2/+36 | |
protocol for vehicles now properly handled, protocol for boat paddles now properly handled, boats can no longer spawn underwater, boats now properly float, boat metadata now properly broadcasted. | |||||
2016-02-05 | Bulk clearing of whitespace | LogicParrot | 1 | -4/+4 | |
2015-03-31 | Changed air drag units to 'interpolated ticks' per second | DevToaster | 1 | -1/+1 | |
2015-03-31 | Modified physics for more vanilla-like behavior | DevToaster | 1 | -1/+3 | |
2015-03-20 | Correct world height validations. | Tommy Santerre | 1 | -1/+1 | |
Unify the way we test block above the current one (Height - 1 instead of a_RelY + 1). Allow generation of world of flat height = 255 | |||||
2015-01-11 | Initial convertion of a_Dt to std::chrono | Tycho | 1 | -1/+1 | |
also refactored cWorld::m_WorldAge and cWorld::m_TimeOfDay | |||||
2014-10-23 | En masse NULL -> nullptr replace | Tiger Wang | 1 | -2/+2 | |
2014-10-20 | En masse NULL -> nullptr replace | Tiger Wang | 1 | -2/+2 | |
2014-09-01 | Added name tag | Howaner | 1 | -0/+2 | |
2014-07-17 | Basic style fixes. | madmaxoft | 1 | -1/+1 | |
2014-07-17 | Normalized comments. | madmaxoft | 1 | -1/+1 | |
This was mostly done automatically and then visually inspected for obvious errors. All //-style comments should have a 2-space separation from the code, and 1 space after the comment sign. | |||||
2014-04-26 | Add entity invulnerable | Howaner | 1 | -2/+6 | |
2014-03-25 | More fixes to get it to compile for me on Mac 10.9. Mostly just newline additions, but some of the unused variables were causing errors, so I wrapped them in #ifndef __APPLE__ calls, since I didn't know if they were going to be used in the future. | Samuel Barney | 1 | -2/+0 | |
Also had to undefine TOLUA_TEMPLATE_BIND a couple of times. | |||||
2014-02-24 | Small improvements to boats. | STRWarrior | 1 | -3/+7 | |
2014-02-09 | Fixed a boat ASSERT | Tiger Wang | 1 | -2/+8 | |
2013-12-16 | Boats drop a boat pickup when destroyed by hand. You can now actualy use boats. | STRWarrior | 1 | -2/+31 | |
2013-11-24 | Moved source to src | Alexander Harkness | 1 | -0/+0 | |
2013-09-08 | Fixed a bunch of stuff | Tiger Wang | 1 | -3/+3 | |
* Fixed compilation * Made it less obvious I COPIED ALL THE CODE from Minecarts * Fixed alignment spaces to make xoft happy | |||||
2013-09-08 | Initial boat support | Tiger Wang | 1 | -0/+84 | |
+ Boats are saved + Boats have physics + Boats spawn |