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* Merge pull request #941 from archshift/masterMattes D2014-04-261-5/+26
|\ | | | | Fixed lots of warnings, and other small changes.
| * Further refactored, Reverted Minecart changearchshift2014-04-261-1/+1
| | | | | | | | Other small changes.
| * Moved switch{} out of GetArmorCoverAgainst().archshift2014-04-261-5/+26
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* | Fix formattingr.ramazanov2014-04-251-9/+15
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* | Fix for clangr.ramazanov2014-04-251-5/+1
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* | Mobs shouldn't burn when it's Raining & Mob Knockback is far too muchr.ramazanov2014-04-251-8/+5
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* | Merge branch 'master' of https://github.com/mc-server/MCServerr.ramazanov2014-04-231-3/+23
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| * Renamed getter and setter for IsFireproof.archshift2014-04-231-1/+1
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| * Fireproof status getter and setter.archshift2014-04-231-0/+11
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| * Fixed indentation and changed m_Fireproof to m_IsFireproof.archshift2014-04-221-12/+12
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| * Lay foundation for fireproof entities.archshift2014-04-221-3/+12
| | | | | | | | Prevent any entities with the m_Fireproof flag from taking fire or lava damage.
* | Mobs shouldn't burn when it's Raining #906r.ramazanov2014-04-231-9/+30
| | | | | | | | Mob Knockback is far too much #776
* | Mobs shouldn't burn when it's Raining #906r.ramazanov2014-04-211-5/+12
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* Fixed #906Tiger Wang2014-04-181-0/+10
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* Merge pull request #891 from mc-server/fixesMattes D2014-04-171-66/+49
|\ | | | | Fixes to redstone & general
| * Entities handle chunks properly againTiger Wang2014-04-121-66/+49
| | | | | | | | | | * Entities properly handle chunks * Changed EntityStatus enums to be less shouty
* | Added new AI rulesTiger Wang2014-04-171-1/+1
|/ | | | | | | + Added new AI rules handling cacti and large heights * Fixed cIniFile not recognising comments in cIniFile::ReadFile() * Fixed users.ini not being properly generated * Changed all instances of (int)floor(GetPosXXX()) to POSXXX_TOINT
* Fixed Endiannes conversion routines for floats and doubles.madmaxoft2014-04-051-1/+1
| | | | | This bug has been introduced in 8825d30aabbee8cb2e452dc5a17deb6f9b6892a7. This change fixes #854.
* Minor Entity.cpp cleanupTiger Wang2014-03-201-12/+9
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* Merge branch 'master' into awesometntTiger Wang2014-03-181-1/+1
|\ | | | | | | | | Conflicts: src/ChunkMap.cpp
| * Unified Matrix4 codeandrew2014-03-111-1/+1
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* | Added extra awesomeness to TNTTiger Wang2014-03-051-188/+192
|/ | | | | | | + TNT now has a chance of flinging FallingBlock entities around * Improved TNT damage * Improved TNT spawning visuals * Possible fix for 'SetSwimState failure' messages in debug
* g_BlockXXX => cBlockInfo::XXXandrew2014-03-011-3/+3
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* Fixed most of the reordering warningsTycho2014-02-051-2/+2
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* Creative players take Plugin damageTiger Wang2014-02-021-1/+2
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* All mobs now drown (fixes #54)Tiger Wang2014-01-251-1/+94
| | | | | * Implemented mob drowning * Iron Golems and squids are excluded
* Removed unused ReferenceManagerTiger Wang2014-01-241-36/+0
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* Fixed crash with failed entity-loading.madmaxoft2014-01-241-1/+2
| | | | | | This should fix issues reported in: http://forum.mc-server.org/showthread.php?tid=1328 http://forum.mc-server.org/showthread.php?tid=1308
* Merge remote-tracking branch 'origin/customnames'madmaxoft2014-01-171-3/+3
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| * Removed obsoleted functionsTiger Wang2014-01-161-3/+3
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* | Disabled excessive entity-related logging in Debug mode.madmaxoft2014-01-161-1/+11
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* Final improvements to MinecartsTiger Wang2014-01-131-36/+8
| | | | | | | | | | | | | * Fixed curved rails being a little broken + Implemented detector rails + Implemented block collisions on rails * Fixed snapping to rail - Removed minecart physics conditions in Entity.cpp as minecarts use their own simulator when on rails Fixes #148 and #217; partially implemented #215. This is Cave Johnson, and we're done here.
* Detaching improvementsTiger Wang2014-01-131-3/+5
| | | | | * Players now search for an area around themselves to teleport to when detaching from something
* Multiple enhancements and fixes to minecartsTiger Wang2014-01-121-1/+4
| | | | | | + They are destroyed instantly by creative mode * Physics is much improved + Basic implementation of powered rails
* Improved knockback animationTiger Wang2013-12-241-3/+3
| | | | | | | * Critical hits now actually increase damage * Looking down at an entity and hitting them still produces upwards motion (as per Vanilla experience) * Reduced force to be more realistic
* Fixed a comment in Entity.cppTiger Wang2013-12-231-1/+1
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* Implemented knockback and critical hitTiger Wang2013-12-221-4/+21
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* More reordering fixes.madmaxoft2013-12-201-2/+2
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* Sorted a few constructors to remove warnings.madmaxoft2013-12-201-5/+5
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* Fixed compiler warning when iterating over a fixed array of items (ARRAYCOUNT).madmaxoft2013-12-201-1/+1
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* Added HandleSpeedFromAttachee so an entity can override the function.STRWarrior2013-12-161-4/+14
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* Fixed angle normalization typo.madmaxoft2013-12-081-1/+1
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* Fixed normalizing large angles.madmaxoft2013-12-081-6/+3
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* Moved bindings-related to a Bindings subfolder.madmaxoft2013-12-081-1/+1
| | | | Ref.: #407
* Moved source to srcAlexander Harkness2013-11-241-0/+1450