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* Some change to Entity.cppTiger Wang2014-04-231-7/+4
* Merge pull request #891 from mc-server/fixesMattes D2014-04-171-15/+36
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| * Entities handle chunks properly againTiger Wang2014-04-121-15/+36
* | Added new AI rulesTiger Wang2014-04-171-1/+2
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* Documented the units and range for entity rotations.madmaxoft2014-04-031-7/+7
* Ender crystalsandrew2014-03-251-11/+13
* Merge branch 'master' into awesometntTiger Wang2014-03-181-3/+1
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| * Unified Vector classesandrew2014-03-111-3/+1
* | Added extra awesomeness to TNTTiger Wang2014-03-051-0/+1
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* Merge branch 'master' into itemframesTiger Wang2014-02-181-0/+2
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| * Implemented paintings, fixes #689Tiger Wang2014-02-181-0/+2
* | Implemented item frames, a part of #689Tiger Wang2014-02-181-0/+2
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* Implemented fall damage for mobsTiger Wang2014-01-251-0/+5
* All mobs now drown (fixes #54)Tiger Wang2014-01-251-1/+22
* Removed unused ReferenceManagerTiger Wang2014-01-241-9/+1
* Removed internal cEntity::GetRot() usage.madmaxoft2014-01-171-2/+2
* Removed obsoleted functionsTiger Wang2014-01-161-3/+1
* OBSOLETE'd obsolete functionsTiger Wang2014-01-151-2/+2
* Detaching improvementsTiger Wang2014-01-131-1/+1
* Fixed compilation in VC2008.madmaxoft2013-12-301-2/+4
* converted commneted paramater names to the unused macroTycho Bickerstaff2013-12-221-3/+7
* ChunkSender is now warnings cleanTycho Bickerstaff2013-12-211-4/+4
* Sorted a few constructors to remove warnings.madmaxoft2013-12-201-1/+1
* Added cFloater class.STRWarrior2013-12-191-0/+3
* Added HandleSpeedFromAttachee so an entity can override the function.STRWarrior2013-12-161-0/+1
* Merge remote-tracking branch 'origin/master' into foldermove2Alexander Harkness2013-11-261-0/+1
* Moved source to srcAlexander Harkness2013-11-241-0/+445