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* Entity Effect: Separates total duration and ticks of activityarchshift2014-06-171-3/+5
| | | | Changed HandleEntityEffect to use cEntityEffect's ticks instead of a static counter
* EntityEffect: read-only getters, added user and distance modifier fieldsarchshift2014-06-171-5/+9
| | | | | User: the pawn that uses or produces the entity effect (drinks/throws a potion) Distance modifier: the potency modifier from splash potion effectivity radius
* Moved Effects.h to EntityEffects.h, added initial implarchshift2014-06-171-0/+25