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2014-06-19EntityEffects.x -> EntityEffect.x, Object-Oriented effectsarchshift1-82/+0
Changed effect map to take a pointer of the effect as a result.
2014-06-17Entity effects: changed User to Creator, removed pawn pass-by-valuearchshift1-5/+5
2014-06-17Entity Effects: Clarified user, added it to AddEntityEffectarchshift1-3/+3
Added second AddEntityEffect with a pass-by-value of the class.
2014-06-17Changed the AddEntityEffect() params for easier calls.madmaxoft1-15/+12
2014-06-17Entity Effect: Separates total duration and ticks of activityarchshift1-3/+10
Changed HandleEntityEffect to use cEntityEffect's ticks instead of a static counter
2014-06-17Entity effect type: use 'eff' as a prefix instead of 'ef'archshift1-24/+24
2014-06-17Added splash potion functionalityarchshift1-0/+4
2014-06-17Implemented drinkable potions, noeffect entity effect,archshift1-0/+1
Clears entity effects on death
2014-06-17EntityEffect: read-only getters, added user and distance modifier fieldsarchshift1-5/+25
User: the pawn that uses or produces the entity effect (drinks/throws a potion) Distance modifier: the potency modifier from splash potion effectivity radius
2014-06-17Moved Effects.h to EntityEffects.h, added initial implarchshift1-0/+53