Commit message (Collapse) | Author | Files | Lines | ||
---|---|---|---|---|---|
2014-10-23 | En masse NULL -> nullptr replace | Tiger Wang | 1 | -1/+1 | |
2014-07-21 | Style: Normalized to no spaces before closing parenthesis. | madmaxoft | 1 | -3/+3 | |
2014-07-17 | Fixed tabs used for alignment. | madmaxoft | 1 | -2/+2 | |
2014-07-13 | Changed BroadcastSoundEffect function to take floating pos. | Howaner | 1 | -1/+1 | |
2014-04-23 | Some change to Entity.cpp | Tiger Wang | 1 | -2/+0 | |
* Added comments to BroadcastMovementUpdate() and the collision tracer | |||||
2014-03-15 | Add ExpOrb saving. | Howaner | 1 | -7/+19 | |
2014-02-16 | Fixed minor formatting issues from #682 | Tiger Wang | 1 | -4/+2 | |
- Removed unused PlaySoundEffect * Simplified and parenthesised code | |||||
2014-02-16 | Replace random Float Generation and broadcast the Exp Pickup Sound | Howaner | 1 | -6/+3 | |
2014-02-16 | Add Exp Bottle Effects | Howaner | 1 | -1/+9 | |
2013-12-15 | Fixed indentation. | madmaxoft | 1 | -1/+1 | |
2013-12-14 | Fixed not getting XP from mobs. | STRWarrior | 1 | -1/+1 | |
2013-12-13 | Using "a_ClosestPlayer != NULL" in cExpOrb. | STRWarrior | 1 | -1/+1 | |
2013-12-11 | ExpOrbs now move. | STRWarrior | 1 | -4/+8 | |