| Commit message (Collapse) | Author | Age | Files | Lines |
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* Allow villagers to pickup items
* Add farmer villager harvesting
* Use of auto keyword
* Using for loop to check adjacent crops
* Show particules when farmer harvest
* Fix area comment
* Move constants to header file
* Removing unnecessary semicolon
* Initialization of CropBlockType variable
* Apply 12xx12 suggestion
* Fixing area constant size
* Refactor bounding box calculation, use vectors.
* Add Api documentation
* Update lua docs
* Rework farmer ai
* Fixing lua docs notes
* Add missing capitalisation
* Add villagers inventory save
* Fixing loading entities from disk inconsistencies
* Add farmer harvest animation
* Fix beetroots grow state
Co-authored-by: Alexander Harkness <me@bearbin.net>
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* Fixed issue #5166
Co-authored-by: 12xx12 <44411062+12xx12@users.noreply.github.com>
Co-authored-by: Tiger Wang <ziwei.tiger@outlook.com>
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* Make puking pickups fly nicer
* Improve entity position updates
* Move determination of whether a delta is too big for a packet into the protocol handlers
+ Less jittery movement
+ Generalise CollectEntity to take any entity
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* Stabilise MoveToWorld
* Fix comments and deprecate ScheduleMoveToWorld
* Enhanced thread safety for m_WorldChangeInfo
* Return unique_ptr from cAtomicUniquePtr::exchange
* cWorld now calls entity cEntity::OnAddToWorld and cEntity::OnRemoveFromWorld.
Allows broadcasting entities added to the world from the world's tick thread.
This also factors out some common code from cEntity::DoMoveToWorld and cEntity::Initialize.
As a consequence, cEntity::Destroy(false) (i.e. Destroying the entity without broadcasting) is impossible.
This isn't used anywhere in Cuberite so it's now deprecated.
* Update entity position after removing it from the world.
Fixes broadcasts being sent to the wrong chunk.
* Fix style
* cEntity: Update LastSentPosition when sending spawn packet
* Add Wno-deprecated-declarations to the lua bindings
* Kill uses of ScheduleMoveToWorld
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* Move Broadcast functions from cChunkMap to cBroadcaster
- Remove cBroadcastInterface in favour of cBroadcaster.
- cChunk: Remove broadcast functions.
* resurect broadcast interface
* Absorb cBroadcaster into cWorld.
Removes the need for forwarding the function calls.
* Improve const-correctness
* Use Int8 instead of char
+ Comment `ForClients` functions
* Improve comments
* Broadcaster: Rename ForClients functions
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* Cactus detection code follows pattern set in #3996
* Pickups are now destroyed on cactus contact
* Add cactus detection and destruction to Exp Orbs
Remove checks for IsExpOrb() in cEntity::Tick()
Exp Orbs do not call super::Tick() and so this condition was
pointless.
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* Replace cEntity:m_IsSubmerged with m_IsHeadInWater
* Replace cEntity:m_IsSwimming with m_IsInWater
* Add API documentation for new symbols
* Apply SetSwimState to all entities, not just mobs and players
* Pickups now use IsOnFire to check if they are on fire before destruction
Fixes #3987
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* Made BroadcastSoundEffect take vector parameters.
* Added docs for new vectored methods
* Removed old code
* Fixed lua warnings
* Made old BroadcastSoundEffect not an override.
* m_Block to m_BlockPos, used Vector3d constructor where prettier.
* a_Block to a_BlockPos
* Changed thunderbolt a_Block to a_BlockPos
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This reverts commit 496c337cdfa593654018c171f6a74c28272265b5.
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* Avoid pickups to sink into blocks and disappear
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Conflicts:
src/Inventory.cpp
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also refactored cWorld::m_WorldAge and cWorld::m_TimeOfDay
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This greatly improves performance of the tick thread.
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This was mostly done automatically and then visually inspected for obvious errors.
All //-style comments should have a 2-space separation from the code, and 1 space after the comment sign.
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* Fixed piston extension non-solidness
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* Entities properly handle chunks
* Changed EntityStatus enums to be less shouty
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* Fixes FS393
* Part of #131
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Ref.: #407
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