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path: root/src/Entities/Pickup.cpp (follow)
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* Improved farmer AI & Fixed entity loading functions (#5351)Persson-dev2021-12-291-28/+77
* Add player statistics to API (#5193)nshah252021-05-031-4/+4
* Update entity sizesTiger Wang2021-04-121-1/+1
* Add Statistics and Achievements for newer Network standards12xx122020-08-191-4/+4
* Improve entity position updates (#4701)Tiger Wang2020-05-041-5/+2
* Unify entity spawn packet sendingTiger Wang2020-05-011-1/+2
* Using Super.Mattes D2020-04-161-3/+3
* Tweak pickup sound pitch (#4598)Mat2020-04-031-1/+1
* Stabilise MoveToWorld (#4004)Mat2020-03-051-4/+4
* Refactored more of Entities and BlockEntities to use Vector3. (#4403)Mattes D2019-09-291-9/+12
* Fix building with clang 8.0 (#4346)Bond-0092019-08-111-1/+1
* Broadcast refactor (#4264)peterbell102018-07-241-4/+2
* Exp Orbs and Pickups are destroyed instantly by cacti. (#4136)Alexander Harkness2018-01-161-0/+15
* Rename cEntity swim states (#3996)Alexander Harkness2018-01-141-15/+2
* Changed BroadcastSoundEffect, SendSoundEffect, and CastThunderbolt parameters to vectors (#3959)Lane Kolbly2017-09-191-1/+1
* Replace ItemCallbacks with lambdas (#3993)peterbell102017-09-111-12/+11
* Revert "Replace ItemCallbacks with lambdas (#3948)"LogicParrot2017-09-021-11/+12
* Replace ItemCallbacks with lambdas (#3948)peterbell102017-09-011-12/+11
* Changing pickup lifetime and combining semantics, making these adjustable in the lua api. (#3843)Lane Kolbly2017-07-121-5/+11
* Avoid pickups to sink into blocks and disappear (#3739)Pablo Beltrán2017-06-041-2/+8
* Updated sounds and effect IDs (#3422)mathiascode2017-02-151-1/+1
* Initial support for the 1.11 protocol.Mattes D2016-12-161-1/+1
* Spectators added (#2852)bibo382016-10-121-0/+6
* Entities now bail out of ticks if destroyed (#3363)LogicParrot2016-09-031-0/+5
* Fix issues below y = 0LogicParrot2016-04-181-6/+0
* Proper entity destruction in non-ticking chunksLogicParrot2016-02-191-2/+4
* Bulk clearing of whitespaceLogicParrot2016-02-051-4/+4
* Merge branch 'master' into PreventNewWarningstycho2015-05-281-0/+1
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| * Fixes #2052Tiger Wang2015-05-181-0/+1
* | Made -Weverything an error.tycho2015-05-241-3/+3
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* Changed air drag for pickupsDevToaster2015-03-311-1/+1
* Modified physics for more vanilla-like behaviorDevToaster2015-03-311-1/+2
* Converted cPickupEntity to std::chronoTycho2015-01-161-9/+9
* Initial convertion of a_Dt to std::chronoTycho2015-01-111-3/+3
* Functions in cPluginManager get references instead of pointers.Mattes D2014-10-151-9/+7
* Pickups combine only within one chunk.madmaxoft2014-09-011-2/+6
* Fixed tabs used for alignment.madmaxoft2014-07-171-1/+1
* More trailing whitespace fixes.madmaxoft2014-07-171-1/+1
* Normalized comments.madmaxoft2014-07-171-6/+6
* Changed BroadcastSoundEffect function to take floating pos.Howaner2014-07-131-1/+1
* Fixed arrow collection animationTiger Wang2014-07-091-1/+1
* Merged branch 'howaner/Pickups'.Mattes D2014-06-261-6/+27
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| * Fixed a comment and changed CombineCount to short.Howaner2014-06-261-2/+2
| * Optimize combining.Howaner2014-06-241-3/+3
| * Better combining.Howaner2014-06-241-3/+20
| * Fix pickup combining over the maximum stack size.Howaner2014-06-241-4/+8
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* cEntity::Killed(cEntity *) Handler; Achievement triggers; cPlayer::AwardAchievement()andrew2014-05-121-0/+10
* Entities handle chunks properly againTiger Wang2014-04-121-32/+31
* Add ExpOrb saving.Howaner2014-03-151-1/+1
* Fixed most of the reordering warningsTycho2014-02-051-2/+2
* Implemented pickup combiningTiger Wang2014-01-251-0/+55
* Miscellaneous improvementsTiger Wang2014-01-241-10/+4
* Moved bindings-related to a Bindings subfolder.madmaxoft2013-12-081-1/+1
* Moved source to srcAlexander Harkness2013-11-241-0/+166