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path: root/src/Entities/Player.h (follow)
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* Enchanting table shows detail on hover. Enchanting is deterministic. (#4937)KingCol132020-10-011-0/+8
* Unused/duplicate function cleanupTiger Wang2020-08-291-3/+0
* Add Statistics and Achievements for newer Network standards12xx122020-08-191-3/+2
* Introduce recipe book functionality (#4493)Tobias Wilken2020-07-141-0/+14
* Enable some more clang-tidy linter checks (#4738)peterbell102020-05-151-1/+1
* Improve entity position updates (#4701)Tiger Wang2020-05-041-3/+3
* Using Super.Mattes D2020-04-161-2/+8
* Replace buckets to the selected hotbar slot, rather than the first available. (#4580)Alexander Harkness2020-04-021-0/+7
* Fix explosion knockback issues and tweak knockback strength (#4590)peterbell102020-04-021-3/+3
* Lua API for spectating entities (#4518)Mat2020-03-301-0/+3
* Stabilise MoveToWorld (#4004)Mat2020-03-051-4/+2
* Rewrite explosion knock back (#4251)changyong guo2018-07-231-0/+2
* Keep players in gmNotSet (#4248)changyong guo2018-07-231-3/+0
* recover hotbar selected slot after reconnect (#4249)changyong guo2018-07-231-0/+3
* Add unbreaking for armor (#4220)Bond-0092018-07-131-0/+4
* Support swap item between main hand and offhand by press key "F" (#4241)changyong guo2018-06-241-0/+3
* Item durability loss now depends on the item used. (#4123)Alexander Harkness2018-01-051-1/+8
* Implement horse inventory (#4053)peterbell102017-10-211-0/+4
* Fire effect now shown for creative and spectator mode players (#3998)Alexander Harkness2017-09-071-6/+12
* Add cUUID class (#3871)peterbell102017-08-251-7/+9
* Minor changes (#3909)mathiascode2017-08-241-2/+2
* Changed entity ownership model to use smart pointersTiger Wang2017-08-071-1/+1
* Check for intersection between placed blocks and entities. (#3850)Lane Kolbly2017-07-281-0/+3
* Updated armor cover calculation. (#3858)Lane Kolbly2017-07-231-0/+1
* Implemented draggingitem API.Lane Kolbly2017-07-101-1/+4
* Fixes problems with windows:Lukas Pioch2017-06-051-1/+1
* Add rank prefix and suffix to player name in chat (#3730)Heiko Hund2017-05-271-0/+6
* Clang 5.0 fixesLukas Pioch2017-05-211-3/+1
* APIDoc: Documented missing functions and variables. (#3634)Lukas Pioch2017-04-041-6/+6
* Track skin part and main hand preferences (#3498)Pokechu222017-01-031-0/+13
* Removed ClientHandle.h dependencies from common headers.Mattes D2016-11-181-15/+13
* Anticheat fastbreak (#3411)mohe20152016-11-061-0/+21
* Added SendMessageRaw for sending json string.Lukas Pioch2016-10-211-0/+1
* Spectators added (#2852)bibo382016-10-121-0/+4
* Proper respawn packets on dimension travelLogicParrot2016-08-291-0/+3
* Changed cLuaWindow callbacks to use cLuaState::cCallback.Mattes D2016-06-271-3/+3
* Fix occasional freeze bugLogicParrot2016-04-131-4/+6
* Improved player freeze codeLogicParrot2016-04-051-10/+1
* Players never fall through unloaded chunks or end up inside solids on teleportLogicParrot2016-03-311-0/+2
* Bed's world is now savedLogicParrot2016-03-291-2/+9
* Revert "Lua callback"Mattes D2016-03-211-3/+3
* Changed cLuaWindow callbacks to use cLuaState::cCallback.Mattes D2016-03-171-3/+3
* Proper entity destruction in non-ticking chunksLogicParrot2016-02-191-0/+2
* Improved tamed wolf pack cooperation and projectile reactionsLogicParrot2016-01-221-2/+5
* Fix crash when tamed wolf is hit by arrowsLogicParrot2016-01-161-1/+1
* Tamed wolf assists owner (attack / defence)LogicParrot2016-01-121-0/+3
* Freeze player until chunk is loadedSafwat Halaby2015-12-251-1/+29
* blockheight mechanismGargaj2015-12-131-2/+0
* Small spelling issues fixedJulian Laubstein2015-12-081-3/+3
* Fixed food drain bugsTiger Wang2015-08-201-11/+4
* Silenced and fixed many warning messages across multiple files.Samuel Barney2015-07-291-3/+3
* Implemented nether portal scanning code.Lane Kolbly2015-06-101-1/+1
* Added system and above action bar chat messagesjan642015-06-021-8/+13
* Fix gamemode not changing properly.Alexander Harkness2015-05-231-84/+83
* Fixed missing overrides and added a ignore flag for reserved macro for clang version 3.6 and higher.Lukas Pioch2015-05-231-5/+5
* More style checking.Mattes D2015-05-091-1/+1
* Entity improvementsTiger Wang2015-05-041-1/+1
* cPlayer now checks restrictions.Mattes D2015-04-251-1/+12
* Merge pull request #1734 from mc-server/pistonsMattes D2015-03-141-2/+12
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| * Handle client 'leave bed' requestTiger Wang2015-02-081-2/+12
* | Replaced short int with int for Player experienceDevToaster2015-02-281-1/+1
* | modified: src/Entities/Player.cppDevToaster2015-02-281-10/+10
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* SpacingHowaner2015-02-071-1/+1
* cPlayer should override IsOnGround()Howaner2015-02-071-1/+1
* Converted cServer to use the cNetwork API.Mattes D2015-01-271-3/+15
* Initial convertion of a_Dt to std::chronoTycho2015-01-111-2/+2
* APIDump: Updated the player block placement documentation.Mattes D2014-12-241-1/+2
* Refactored all player block placing to go through hooks.Mattes D2014-12-241-0/+18
* En masse NULL -> nullptr replaceTiger Wang2014-10-201-2/+2
* Migrated cSleep and cTimer to std::chronoTiger Wang2014-10-201-1/+1
* cPlayer: Removed useless functions from the Lua API.madmaxoft2014-10-011-2/+6
* Merge branch 'master' into EntityCustomNameHowaner2014-09-231-2/+5
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| * Preparing 1.8 changesnesco2014-09-161-0/+3
* | Added the new functions to APIDump.Howaner2014-09-021-1/+1
* | Added SetCustomName() to players.Howaner2014-09-021-0/+15
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* Removed last remnant of cGroup.Mattes D2014-08-211-1/+0
* cPlayer: Exported the LoadRank function to Lua API.Mattes D2014-08-201-2/+2
* cPlayer reads ranks from cRankManager.Mattes D2014-08-191-23/+30
* Fixed tolua error with static initializationarchshift2014-08-111-3/+3
* Player.cpp: change unnamed enum to constant integersarchshift2014-08-111-6/+7
* Added cPlayer::GetUUID().madmaxoft2014-08-031-0/+3
* Removed unused cPlayer::FoodPoison functionarchshift2014-08-031-3/+0
* Merge pull request #1255 from mc-server/NameToUUIDMattes D2014-08-011-1/+1
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| * Merged branch 'master' into NameToUUID.madmaxoft2014-07-311-13/+30
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| * | Fixed UUIDs handling in cPlayer.madmaxoft2014-07-311-1/+1
* | | Fixed hunger bugs, Implemented golden apple, added jump statistic, added correct food effects.Howaner2014-07-311-4/+1
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* | Merge branch 'master' into portalsTiger Wang2014-07-291-2/+2
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| * | Merge branch 'master' into Inventory2Howaner2014-07-261-1/+1
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| | * Removed redundant semicolons and re-added warningarchshift2014-07-241-1/+1
| * | Fix item durability.Howaner2014-07-231-1/+1
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* | SuggestionsTiger Wang2014-07-231-3/+3
* | Speed improvements, crash fixes, & self-suggestionsTiger Wang2014-07-221-1/+0
* | Merge remote-tracking branch 'origin/master' into portalsTiger Wang2014-07-221-7/+7
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| * Style: Normalized to no spaces before closing parenthesis.madmaxoft2014-07-211-7/+7
* | SuggestionsTiger Wang2014-07-211-1/+1
* | Bug and crash fixesTiger Wang2014-07-201-6/+9
* | Fix failed merge and other issuesTiger Wang2014-07-181-10/+1
* | Merge branch 'master' into portalsTiger Wang2014-07-181-37/+69
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| * Fixed tabs used for alignment.madmaxoft2014-07-171-13/+13
| * Basic style fixes.madmaxoft2014-07-171-2/+2
| * Normalized comments.madmaxoft2014-07-171-3/+3
| * Merge branch 'master' into potionsmadmaxoft2014-07-171-1/+1
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| | * Merge pull request #1193 from mc-server/deathmessagesMattes D2014-07-171-1/+1
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| | | * Tailored death messagesTiger Wang2014-07-041-1/+1
| * | | Merge remote-tracking branch 'origin/master' into potionsmadmaxoft2014-07-171-1/+1
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| | * | Another fix for excessive food drainTiger Wang2014-07-161-1/+1
| * | | Merge remote-tracking branch 'origin/master' into potionsarchshift2014-07-121-13/+30
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| | * | Player data filenames are based on UUID.madmaxoft2014-07-111-13/+21
| | * | Preparation for player UUID-based storage: LoadFromFile()madmaxoft2014-07-111-0/+9
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| * | Merge remote-tracking branch 'origin/master' into potionsarchshift2014-07-101-3/+15
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| | * Merge pull request #1138 from mc-server/enderchestMattes D2014-07-021-2/+9
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| | | * Properly implemented enderchestsTiger Wang2014-06-291-2/+9
| | * | Fixed player teleport food drainTiger Wang2014-07-021-0/+5
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| | * Add bow charging animationHowaner2014-06-161-1/+1
| * | EntityEffects.x -> EntityEffect.x, Object-Oriented effectsarchshift2014-06-191-3/+0
| * | Pawn: renamed HandleEntityEffects to HandleEntityEffectarchshift2014-06-171-1/+1
| * | Player: made healing instantaneousarchshift2014-06-171-1/+1
| * | Player: Removed food-poisoning-specific code, set duration to 30 secondsarchshift2014-06-171-6/+1
| * | Entity effects: Added handlers for entity effectsarchshift2014-06-171-0/+3
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* | Merge branch 'master' into portalsTiger Wang2014-06-211-2/+9
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| * Merge branch 'master' of github.com:mc-server/MCServerTycho2014-06-161-2/+9
* | More suggestionsTiger Wang2014-06-211-2/+4
* | Implemented PR suggestionsarchshift2014-06-161-1/+2
* | Portals animate and delay correctlyTiger Wang2014-06-121-5/+5
* | Merge branch 'master' into portalsTiger Wang2014-06-101-0/+2
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| * Added queue for adding entities to cWorld.Mattes D2014-06-081-0/+2
* | SuggestionsTiger Wang2014-06-041-4/+8
* | Implemented bed homesTiger Wang2014-06-011-3/+12
* | Implemented end and nether portalsTiger Wang2014-05-311-1/+1
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* Cleaned up cPlayer::UpdateMovementStats; Wither achievementsandrew2014-05-201-0/+3
* Fixesandrew2014-05-131-6/+3
* Movement Statisticsandrew2014-05-121-0/+6
* cEntity::Killed(cEntity *) Handler; Achievement triggers; cPlayer::AwardAchievement()andrew2014-05-121-0/+11
* Statistic Managerandrew2014-05-111-0/+7
* Merge branch 'master' into fixes.madmaxoft2014-05-021-1/+1
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| * Add entity invulnerableHowaner2014-04-261-1/+1
* | Merge branch 'master' into fixesTiger Wang2014-04-241-1/+1
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| * Fixed Flint and Steel, reverted Minecart change, renamed a parameter namejfhumann2014-04-191-1/+1
| * Did some static analysis, fixed some bugs and optimized a lot of codejfhumann2014-04-181-1/+1
* | Some change to Entity.cppTiger Wang2014-04-231-3/+0
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* Added cPlayer:SendRotation() API function.madmaxoft2014-04-051-0/+6
* Plugins can set flying speed.madmaxoft2014-03-201-72/+88
* Rewritten player speeds to be relative unit-less.madmaxoft2014-03-201-5/+9
* Merge pull request #782 from mc-server/bedsMattes D2014-03-161-3/+14
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| * Beds now work properly fixes #707Tiger Wang2014-03-091-3/+14
* | CheckBlockInteractionsRate() fixed & enabledTiger Wang2014-03-091-10/+1
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* Links sent via chat messages are clickable.madmaxoft2014-02-161-1/+2
* Fixed minor formatting issues from #682Tiger Wang2014-02-161-2/+0
* Add Exp Bottle EffectsHowaner2014-02-161-0/+2
* Implemented cCompositeChat.madmaxoft2014-02-151-0/+1
* Merge remote-tracking branch 'origin/master' into playerimprovementsTiger Wang2014-02-091-1/+0
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| * Removed deprecated HasCommand functionSTRWarrior2014-02-051-1/+0
* | Improved chat messaging functionsTiger Wang2014-02-071-7/+8
* | Added more chat functionsTiger Wang2014-02-061-1/+0
* | Fixed annoying creative on fire bugTiger Wang2014-02-051-0/+3
* | Added more SendMessageXXX() functionsTiger Wang2014-02-041-0/+4
* | Added SendMessageXXX() to cPlayerTiger Wang2014-02-031-0/+3
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* Implemented fall damage for mobsTiger Wang2014-01-251-1/+1
* All mobs now drown (fixes #54)Tiger Wang2014-01-251-22/+0
* Merge remote-tracking branch 'MikeHunsinger/master'madmaxoft2014-01-241-1/+8
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| * Fixed spacing and doxycomments.Mike Hunsinger2014-01-241-3/+3
| * Split TossItem into three Toss functions (Held, Equipped and Pickup)Mike Hunsinger2014-01-231-1/+8
* | Scoreboard deserializationandrew2014-01-201-2/+5
* | Basic scoreboard implementationandrew2014-01-191-1/+10
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* Detaching improvementsTiger Wang2014-01-131-0/+2
* converted commneted paramater names to the unused macroTycho Bickerstaff2013-12-221-1/+1
* Merge branch 'master' of github.com:mc-server/MCServerTycho Bickerstaff2013-12-221-0/+3
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| * Floater now dissapears when the player doesn't have an fishing rod equipped.STRWarrior2013-12-211-0/+3
* | Root is now warnings cleanTycho Bickerstaff2013-12-211-2/+2
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* Sorted a few constructors to remove warnings.madmaxoft2013-12-201-3/+6
* Implented IsFishing, SetIsFishing and GetFloaterID().STRWarrior2013-12-191-0/+10
* Fixed cClientHandle::Tick() being called from two threads.madmaxoft2013-12-161-2/+0
* Renamed ShootTo function to ForceSetSpeed.STRWarrior2013-12-151-2/+2
* This adds a function that allows you to 'shoot' a player towards a direction.STRWarrior2013-12-151-0/+3
* Added m_IsFlying and m_CanFly. Both have a Get and Set function. Added cClientHandle::SendPlayerAbilities() functionSTRWarrior2013-12-151-1/+13
* Merge remote-tracking branch 'origin/master' into foldermove2Alexander Harkness2013-11-241-17/+26
* Moved source to srcAlexander Harkness2013-11-241-0/+447