Commit message (Collapse) | Author | Files | Lines | ||
---|---|---|---|---|---|
2015-01-11 | Initial convertion of a_Dt to std::chrono | Tycho | 1 | -2/+2 | |
also refactored cWorld::m_WorldAge and cWorld::m_TimeOfDay | |||||
2014-10-23 | En masse NULL -> nullptr replace | Tiger Wang | 1 | -2/+2 | |
2014-10-21 | Exported individual projectile classes to Lua API. | Mattes D | 1 | -10/+10 | |
They used to be exported, but then they were moved to separate files and those werent' added to the ToLua processing list. | |||||
2014-10-20 | En masse NULL -> nullptr replace | Tiger Wang | 1 | -2/+2 | |
2014-10-15 | Functions in cPluginManager get references instead of pointers. | Mattes D | 1 | -1/+1 | |
2014-08-31 | Fixed style | Jaume Aloy | 1 | -1/+1 | |
2014-08-19 | Fixes | Jaume Aloy | 1 | -2/+4 | |
- Changed m_TicksLeftBurning > 0 for IsOnFire() - Tried to do the changes in BlockHandler.cpp - Removed m_Creator in ArrowEntity - Added m_Enchantments in ProjectileEntity CreatorData - Added blank lines between functions | |||||
2014-07-24 | Removed redundant semicolons and re-added warning | archshift | 1 | -1/+1 | |
2014-07-17 | Basic style fixes. | madmaxoft | 1 | -2/+2 | |
2014-07-17 | Normalized comments. | madmaxoft | 1 | -1/+1 | |
This was mostly done automatically and then visually inspected for obvious errors. All //-style comments should have a 2-space separation from the code, and 1 space after the comment sign. | |||||
2014-07-13 | Made CreateProjectile a pointer | worktycho | 1 | -1/+1 | |
2014-07-05 | Changed everything to callbacks | Tiger Wang | 1 | -3/+3 | |
2014-07-04 | Crash and compile fix | Tiger Wang | 1 | -1/+1 | |
2014-07-04 | Various fixed | Tiger Wang | 1 | -4/+30 | |
* Fixed potential invalid pointer dereferencing, fixes #1117 * Fixed ender pearls not being loaded properly | |||||
2014-04-27 | Fixed ToLua errors, added newlines | archshift | 1 | -1/+1 | |
2014-04-27 | Moved cFireworkEntity out of ProjectileEntity.h | archshift | 1 | -44/+1 | |
2014-04-27 | Moved cGhastFireballEntity out of ProjectileEntity.h | archshift | 1 | -31/+0 | |
2014-04-27 | Moved cFireChargeEntity out of ProjectileEntity.h | archshift | 1 | -28/+0 | |
2014-04-27 | Moved cThrownSnowballEntity out of ProjectileEntity.h | archshift | 1 | -27/+0 | |
2014-04-27 | Moved cExpBottleEntity out of ProjectileEntity.h | archshift | 1 | -26/+0 | |
2014-04-27 | Moved cThrownEnderPearl out of ProjectileEntity.h | archshift | 1 | -32/+0 | |
2014-04-27 | Moved cThrownEggEntity out of ProjectileEntity.h | archshift | 1 | -32/+0 | |
2014-04-27 | Moved cArrowEntity out of ProjectileEntity.h | archshift | 1 | -88/+0 | |
2014-04-25 | Creator not user. | archshift | 1 | -2/+2 | |
2014-04-25 | Comments for TrySpawnChicken() and TeleportUser(). | archshift | 1 | -0/+2 | |
2014-04-25 | Rename spawn chicken method, Initialize m_HasTeleported. | archshift | 1 | -1/+1 | |
2014-04-25 | Chicken eggs and ender pearls can hit entities. | archshift | 1 | -1/+10 | |
Fixed warning by adding dedicated m_HasTeleported for fired arrows. | |||||
2014-03-11 | Snowballs now actualy hurt other entities. | STRWarrior | 1 | -0/+1 | |
3 damage for blazes and 1 for the ender dragon. Otherwise 0 | |||||
2014-02-27 | Implemented ballistic missiles (fireworks) | Tiger Wang | 1 | -3/+9 | |
+ Added fireworks | |||||
2014-02-04 | Improved Type safety of eBlockFace | Tycho | 1 | -9/+9 | |
May Fix #640 | |||||
2013-12-22 | merged in warnings changes | Tycho Bickerstaff | 1 | -1/+5 | |
2013-12-22 | converted commneted paramater names to the unused macro | Tycho Bickerstaff | 1 | -1/+5 | |
2013-12-21 | ChunkSender is now warnings clean | Tycho Bickerstaff | 1 | -1/+1 | |
2013-11-24 | Moved source to src | Alexander Harkness | 1 | -0/+0 | |
2013-11-16 | General fixes [SEE DESC] | Tiger Wang | 1 | -0/+55 | |
* Fixed faulty block face enumeration and functions + Added fireworks and exp bottle spawning * Fixed arrows again | |||||
2013-11-14 | Fixed arrow bugs | Tiger Wang | 1 | -1/+3 | |
* Fixed arrows hitting blocks wrong | |||||
2013-11-12 | Bundled fixes [SEE DESC] | Tiger Wang | 1 | -1/+15 | |
* BoundingBox now returns FACE_NONE + Arrows can be picked up * Arrows dug up resume physics simulations * Added sound effects for bows, lava to stone, and arrows * Fixed SoundParticleEffect on <1.7 protocols | |||||
2013-09-07 | Implemented loading more projectiles from MCA. | madmaxoft | 1 | -2/+5 | |
2013-09-07 | Implemented ghast fireball and firecharge projectiles | madmaxoft | 1 | -2/+59 | |
2013-09-07 | Arrows have proper yaw and pitch when shot, and stop when they hit a block. | madmaxoft | 1 | -1/+1 | |
2013-09-03 | Implemented exact block hit position. | madmaxoft | 1 | -5/+5 | |
Arrows now stick out of blocks at the exact position where they hit. | |||||
2013-09-03 | Added cArrowEntity's criticalness to the API. | madmaxoft | 1 | -0/+6 | |
2013-09-03 | Arrows deal damage based on their speed. | madmaxoft | 1 | -0/+3 | |
2013-09-01 | Arrows deal damage. | madmaxoft | 1 | -0/+4 | |
Still needs some tweaks, they hit the shooter most of the time. | |||||
2013-08-30 | Basic support for thrown items - eggs, snowballs and ender pearls. | madmaxoft | 1 | -2/+91 | |
They can be thrown, but they don't do anything on impact. Also they don't save to nor load from MCA. | |||||
2013-08-30 | Moved throw pos and speed calculation from cProjectileEntity into cPlayer. | madmaxoft | 1 | -6/+0 | |
2013-08-30 | Shooting a bow kinda works. | madmaxoft | 1 | -0/+9 | |
The arrow is released, but sometimes hits wrong blocks or disappears completely. | |||||
2013-08-27 | Implemented basic physics for projectiles. | madmaxoft | 1 | -3/+6 | |
2013-08-26 | Debug: arrow log their position in each tick | madmaxoft | 1 | -0/+1 | |
2013-08-25 | Added a few API accessors to cArrowEntity. | madmaxoft | 1 | -0/+8 | |
2013-08-22 | Added a few basic fields to cProjectileEntity and cArrowEntity. | madmaxoft | 1 | -3/+44 | |
2013-08-22 | Added skeleton code for projectile spawning. | madmaxoft | 1 | -3/+23 | |
2013-08-20 | Started work on the cProjectileEntity class. | madmaxoft | 1 | -0/+69 | |