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path: root/src/Entities/WitherSkullEntity.h (follow)
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* Using Super.Mattes D2020-04-161-1/+1
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* Refactored more of Entities and BlockEntities to use Vector3. (#4403)Mattes D2019-09-291-4/+4
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* Changed some int parameters to vector parameters (#3937)Bond-0092017-09-071-2/+2
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* Bulk clearing of whitespaceLogicParrot2016-02-051-7/+7
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* Exported individual projectile classes to Lua API.Mattes D2014-10-211-2/+10
| | | | They used to be exported, but then they were moved to separate files and those werent' added to the ToLua processing list.
* Removed redundant semicolons and re-added warningarchshift2014-07-241-1/+1
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* Normalized comments.madmaxoft2014-07-171-1/+1
| | | | | This was mostly done automatically and then visually inspected for obvious errors. All //-style comments should have a 2-space separation from the code, and 1 space after the comment sign.
* Fixed formatting for cWitherSkullEntitymadmaxoft2014-07-171-2/+3
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* Added classes for splash potions and wither skullsarchshift2014-06-171-0/+34