index
:
anonymous/cuberite
1.14
5588-resources-encoding
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
canbeat-cleanup
clang-format-codebase
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
real-block-count
serverTick
spawning
template-id-ctor-warning
threading
A lightweight, fast and extensible game server for Minecraft
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Author
Files
Lines
2013-12-31
Fixed a cPlayer::IsGameModeAdventure. It was determined based off of gmCreate rather than gmAdventure.
Morgan Redshaw
1
-2
/
+2
2013-12-30
Fixed compilation in VC2008.
madmaxoft
1
-2
/
+4
2013-12-26
Server now handles death messages
Tiger Wang
1
-0
/
+16
2013-12-25
Fixed Parentheses.
STRWarrior
1
-2
/
+2
2013-12-25
You are now able to sweep mobs to your position using fishing rods.
STRWarrior
2
-12
/
+142
2013-12-25
Braced up some code
Tiger Wang
1
-0
/
+2
2013-12-25
Used IsGamemodeCreative() function
Tiger Wang
1
-1
/
+1
2013-12-24
Fixed comments in main.cpp and Player.cpp
Tiger Wang
1
-1
/
+1
2013-12-24
Improved knockback animation
Tiger Wang
1
-3
/
+3
2013-12-24
finally removed them all?
Alexander Harkness
1
-1
/
+1
2013-12-23
Improved player fall particle positions
Tiger Wang
1
-5
/
+2
2013-12-23
Clarified some code in Player.cpp
Tiger Wang
1
-2
/
+5
2013-12-23
Fixed a comment in Entity.cpp
Tiger Wang
1
-1
/
+1
2013-12-22
Implemented knockback and critical hit
Tiger Wang
1
-4
/
+21
2013-12-22
Implemented fall particles
Tiger Wang
1
-3
/
+18
2013-12-22
Fishing underground is slower and fishing while raining is faster.
STRWarrior
1
-0
/
+15
2013-12-22
Fixed compiler warnings.
STRWarrior
1
-2
/
+2
2013-12-22
Fishing now uses a countdown instead of a random number each tick.
STRWarrior
2
-12
/
+29
2013-12-22
converted commneted paramater names to the unused macro
Tycho Bickerstaff
3
-5
/
+13
2013-12-21
Floater now dissapears when the player doesn't have an fishing rod equipped.
STRWarrior
2
-0
/
+32
2013-12-21
Root is now warnings clean
Tycho Bickerstaff
1
-2
/
+2
2013-12-21
ChunkSender is now warnings clean
Tycho Bickerstaff
2
-5
/
+5
2013-12-21
You could now only get fish from non-source blocks. Fixed it.
STRWarrior
1
-1
/
+1
2013-12-21
Fixed bug where you could get fish from non-source blocks.
STRWarrior
1
-1
/
+1
2013-12-20
Fixed bug where the floater could pop in the water while you could already get a fish.
STRWarrior
1
-2
/
+2
2013-12-20
More reordering fixes.
madmaxoft
3
-7
/
+16
2013-12-20
Sorted a few constructors to remove warnings.
madmaxoft
5
-32
/
+36
2013-12-20
Fixed compiler warning when iterating over a fixed array of items (ARRAYCOUNT).
madmaxoft
1
-1
/
+1
2013-12-19
Fixed #include in Floater.cpp.
STRWarrior
1
-1
/
+1
2013-12-19
The floater now actualy dives under water.
STRWarrior
1
-1
/
+1
2013-12-19
Fixed PlayerAbilities and creative
Tiger Wang
1
-0
/
+18
2013-12-19
Implented IsFishing, SetIsFishing and GetFloaterID().
STRWarrior
2
-0
/
+12
2013-12-19
Added cFloater class.
STRWarrior
3
-0
/
+90
2013-12-16
Boats drop a boat pickup when destroyed by hand. You can now actualy use boats.
STRWarrior
2
-3
/
+33
2013-12-16
Added HandleSpeedFromAttachee so an entity can override the function.
STRWarrior
2
-4
/
+15
2013-12-16
Fixed cClientHandle::Tick() being called from two threads.
madmaxoft
2
-24
/
+0
2013-12-15
Server saves if a player is flying.
STRWarrior
1
-1
/
+3
2013-12-15
Renamed ShootTo function to ForceSetSpeed.
STRWarrior
2
-3
/
+3
2013-12-15
This adds a function that allows you to 'shoot' a player towards a direction.
STRWarrior
2
-0
/
+13
2013-12-15
Fixed indentation.
madmaxoft
1
-1
/
+1
2013-12-15
Added m_IsFlying and m_CanFly. Both have a Get and Set function. Added cClientHandle::SendPlayerAbilities() function
STRWarrior
2
-1
/
+45
2013-12-15
cPlayer is using the broadcast functions.
STRWarrior
1
-3
/
+3
2013-12-14
Exported E_EFFECTS_<Effect> to lua. Forgot to commit Globals.h.
STRWarrior
1
-1
/
+2
2013-12-14
Added E_EFFECT_<Effect>
STRWarrior
2
-3
/
+32
2013-12-14
Added SendEntityEffect and SendRemoveEntityEffect. Also a Player now gets the hunger effect when he has food poison.
STRWarrior
1
-1
/
+9
2013-12-14
Exported the cTNTEntity
STRWarrior
1
-2
/
+6
2013-12-14
Fixed not getting XP from mobs.
STRWarrior
1
-1
/
+1
2013-12-14
Improved player permissions logging
Tiger Wang
1
-1
/
+1
2013-12-14
Fixes to redstone wire and torches
Tiger Wang
1
-1
/
+1
2013-12-14
Groups.ini and Users.ini are now generated
Tiger Wang
1
-1
/
+6
2013-12-13
Using "a_ClosestPlayer != NULL" in cExpOrb.
STRWarrior
1
-1
/
+1
2013-12-11
ExpOrbs now move.
STRWarrior
1
-4
/
+8
2013-12-11
moved entities to globs
Tycho Bickerstaff
1
-1
/
+5
2013-12-10
more cmake
Tycho Bickerstaff
1
-0
/
+7
2013-12-08
Fixed angle normalization typo.
madmaxoft
1
-1
/
+1
2013-12-08
Fixed normalizing large angles.
madmaxoft
1
-6
/
+3
2013-12-08
Moved bindings-related to a Bindings subfolder.
madmaxoft
3
-3
/
+3
2013-12-07
Renamed animation function
Tiger Wang
1
-3
/
+3
2013-12-06
Puking now uses GetEyeHeight()
Tiger Wang
1
-1
/
+1
2013-12-06
Fixed eating using wrong animation
Tiger Wang
1
-1
/
+1
2013-12-06
Tools make a sound when breaking, fixes #266
Tiger Wang
2
-2
/
+5
2013-11-27
Fixed VC2008 compilation, normalized include paths.
madmaxoft
1
-1
/
+1
2013-11-27
Fixed some of tiger's derpyness.
Alexander Harkness
1
-2
/
+2
2013-11-26
Hopefully fixed last of the Linux compile errors
Tiger Wang
1
-1
/
+1
2013-11-24
Attempt to fix compilation
Tiger Wang
1
-2
/
+2
2013-11-24
Moved source to src
Alexander Harkness
18
-0
/
+6466