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* Used IsGamemodeCreative() functionTiger Wang2013-12-251-1/+1
* Fixed comments in main.cpp and Player.cppTiger Wang2013-12-241-1/+1
* Improved knockback animationTiger Wang2013-12-241-3/+3
* Improved player fall particle positionsTiger Wang2013-12-231-5/+2
* Clarified some code in Player.cppTiger Wang2013-12-231-2/+5
* Fixed a comment in Entity.cppTiger Wang2013-12-231-1/+1
* Implemented knockback and critical hitTiger Wang2013-12-221-4/+21
* Implemented fall particlesTiger Wang2013-12-221-3/+18
* Fixed bug where the floater could pop in the water while you could already get a fish.STRWarrior2013-12-201-2/+2
* More reordering fixes.madmaxoft2013-12-203-7/+16
* Sorted a few constructors to remove warnings.madmaxoft2013-12-205-32/+36
* Fixed compiler warning when iterating over a fixed array of items (ARRAYCOUNT).madmaxoft2013-12-201-1/+1
* Merge pull request #450 from mc-server/redstonefixesMattes D2013-12-191-0/+18
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| * Fixed PlayerAbilities and creativeTiger Wang2013-12-191-0/+18
* | Fixed #include in Floater.cpp.STRWarrior2013-12-191-1/+1
* | The floater now actualy dives under water.STRWarrior2013-12-191-1/+1
* | Implented IsFishing, SetIsFishing and GetFloaterID().STRWarrior2013-12-192-0/+12
* | Added cFloater class.STRWarrior2013-12-193-0/+90
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* Boats drop a boat pickup when destroyed by hand. You can now actualy use boats.STRWarrior2013-12-162-3/+33
* Added HandleSpeedFromAttachee so an entity can override the function.STRWarrior2013-12-162-4/+15
* Fixed cClientHandle::Tick() being called from two threads.madmaxoft2013-12-162-24/+0
* Server saves if a player is flying.STRWarrior2013-12-151-1/+3
* Merge pull request #437 from mc-server/ShootTo_functionSTRWarrior2013-12-152-0/+13
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| * Renamed ShootTo function to ForceSetSpeed.STRWarrior2013-12-152-3/+3
| * This adds a function that allows you to 'shoot' a player towards a direction.STRWarrior2013-12-152-0/+13
* | Fixed indentation.madmaxoft2013-12-151-1/+1
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* Added m_IsFlying and m_CanFly. Both have a Get and Set function. Added cClientHandle::SendPlayerAbilities() functionSTRWarrior2013-12-152-1/+45
* cPlayer is using the broadcast functions.STRWarrior2013-12-151-3/+3
* Exported E_EFFECTS_<Effect> to lua. Forgot to commit Globals.h.STRWarrior2013-12-141-1/+2
* Added E_EFFECT_<Effect>STRWarrior2013-12-142-3/+32
* Added SendEntityEffect and SendRemoveEntityEffect. Also a Player now gets the hunger effect when he has food poison.STRWarrior2013-12-141-1/+9
* Exported the cTNTEntitySTRWarrior2013-12-141-2/+6
* Merge pull request #423 from mc-server/redstoneimprovementsMattes D2013-12-141-2/+7
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| * Improved player permissions loggingTiger Wang2013-12-141-1/+1
| * Fixes to redstone wire and torchesTiger Wang2013-12-141-1/+1
| * Groups.ini and Users.ini are now generatedTiger Wang2013-12-141-1/+6
* | Fixed not getting XP from mobs.STRWarrior2013-12-141-1/+1
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* Using "a_ClosestPlayer != NULL" in cExpOrb.STRWarrior2013-12-131-1/+1
* ExpOrbs now move.STRWarrior2013-12-111-4/+8
* Fixed angle normalization typo.madmaxoft2013-12-081-1/+1
* Merge branch 'master' of https://github.com/mc-server/MCServer into fixesnfeaturesTiger Wang2013-12-083-9/+6
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| * Fixed normalizing large angles.madmaxoft2013-12-081-6/+3
| * Moved bindings-related to a Bindings subfolder.madmaxoft2013-12-083-3/+3
* | Renamed animation functionTiger Wang2013-12-071-3/+3
* | Puking now uses GetEyeHeight()Tiger Wang2013-12-061-1/+1
* | Fixed eating using wrong animationTiger Wang2013-12-061-1/+1
* | Tools make a sound when breaking, fixes #266Tiger Wang2013-12-062-2/+5
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* Fixed VC2008 compilation, normalized include paths.madmaxoft2013-11-271-1/+1
* Fixed some of tiger's derpyness.Alexander Harkness2013-11-271-2/+2
* Hopefully fixed last of the Linux compile errorsTiger Wang2013-11-261-1/+1
* Merge remote-tracking branch 'origin/master' into foldermove2Alexander Harkness2013-11-263-0/+90
* Attempt to fix compilationTiger Wang2013-11-241-2/+2
* Merge remote-tracking branch 'origin/master' into foldermove2Alexander Harkness2013-11-244-70/+298
* Moved source to srcAlexander Harkness2013-11-2418-0/+6466