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path: root/src/Generating/ChunkDesc.cpp (unfollow)
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2017-08-07Changed entity ownership model to use smart pointersTiger Wang1-0/+1
2017-08-02Removed double includes (#3885)Lukas Pioch1-2/+0
2017-05-22Store cChunk::m_BlockEntities in a map (#3717)peterbell101-14/+18
2016-07-18LuaAPI: Fixed bindings for cChunkDesc:GetBlockTypeMetaMattes D1-1/+1
2016-02-05Bulk clearing of whitespaceLogicParrot1-2/+2
2015-05-28Fix commentstycho1-1/+1
2015-05-19Fixed a lot of warningstycho1-6/+6
2014-11-26Merge remote-tracking branch 'origin-master' into c++11Tiger Wang1-0/+63
2014-11-18Moved all Noise-related files into a separate folder.Mattes D1-1/+1
2014-11-12Generator: Shape initial refactoring.Mattes D1-0/+63
2014-10-23En masse NULL -> nullptr replaceTiger Wang1-2/+2
2014-10-20En masse NULL -> nullptr replaceTiger Wang1-2/+2
2014-10-20Fixed #1550Julian Laubstein1-6/+6
2014-07-13CopyPaste Errorworktycho1-1/+1
2014-07-13Another COpyPaste Errorworktycho1-1/+1
2014-07-13Fix CopyPaste error that ment a_MaxRelX wasdn't checkedworktycho1-1/+1
2014-06-04Fixed a NetherFinisher bugTiger Wang1-21/+0
2014-03-25BlockArea: Switched internal coords to Vector3i.madmaxoft1-3/+3
2014-03-01ChunkDesc warns about StructureGen's deprecation.madmaxoft1-0/+2
2014-02-03Increased Type safety of BiomesTycho1-2/+2
2014-01-31Added cChunkDest::UpdateHeightmap()madmaxoft1-0/+25
2013-12-20Fixed compiler warning when iterating over a fixed array of items (ARRAYCOUNT).madmaxoft1-2/+2
2013-11-24Moved source to srcAlexander Harkness1-0/+0
2013-11-16And another...Alexander Harkness1-1/+1
2013-11-16anotherAlexander Harkness1-7/+7
2013-11-15cChunkDesc::GetBlockEntity() re-creates block entity when blocktype doesn't match.madmaxoft1-1/+8
2013-11-14Added cSignEntity into API, added cChunkDesc:GetBlockEntity().madmaxoft1-2/+22
2013-07-29Changed everyting to Unix line endings.Alexander Harkness1-578/+578
2013-05-05Added the DistortedHeightmap height and composition generator.madmaxoft@gmail.com1-2/+4
2013-05-05ChunkDesc: Added heightmap verification (DEBUG-only), not used yetmadmaxoft@gmail.com1-0/+27
2013-04-06Mineshafts: Added random loot to generated chests and fixed chest directionmadmaxoft@gmail.com1-0/+9
2013-03-31cChunkDesc: Added the RandomFillRelCuboid() functionmadmaxoft@gmail.com1-0/+37
2013-03-31Added cCuboid:Assign() and cChunkDesc:FloorRelCuboid()madmaxoft@gmail.com1-0/+39
2013-03-30ChunkDesc: Extended the interface, RelCuboid functions now take either a cCuboid or a set of 6 coords.madmaxoft@gmail.com1-14/+25
2013-03-29ChunkDesc: Cuboid-based manipulationmadmaxoft@gmail.com1-0/+57
2013-03-19The subgenerators use cChunkDesc instead of raw arrays. cChunkDesc is based on cBlockArea. Initial version of Lakes generator.madmaxoft@gmail.com1-68/+25
2013-03-18Fixed a copypasta error in cChunkDesc's BlockArea writermadmaxoft@gmail.com1-2/+2
2013-03-17Rewritten generators so that they use the cChunkDesc class (and thus can use cBlockArea merging)madmaxoft@gmail.com1-0/+26
2013-02-08cChunkDesc can now read and write cBlockAreas.madmaxoft@gmail.com1-2/+196
2013-02-08Prepared cChunkDesc for further API extension; used it as the sole container for generated chunk data, including entities / block entities.madmaxoft@gmail.com1-0/+219