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path: root/src/Generating/DistortedHeightmap.cpp (unfollow)
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2013-11-29DistortedHeightmap: Improved speed, prepared for mesa biomes.madmaxoft1-157/+399
2013-11-28Added new biomes to old composition generator.madmaxoft1-0/+49
2013-11-28Added new biomes to old height generators.madmaxoft1-8/+80
2013-11-27Fixed the remaining derpsAlexander Harkness1-1/+1
2013-11-25Further attempts to fix compileTiger Wang1-1/+1
2013-11-24Attempt to fix compilationTiger Wang1-1/+1
2013-11-24Moved source to srcAlexander Harkness1-0/+0
2013-11-16Fixed another unsigned integer comparison.Alexander Harkness1-12/+12
2013-10-11CompoGen and HeiGen read their settings in their respective Initialize() functions.madmaxoft1-1/+26
2013-07-29Changed everyting to Unix line endings.Alexander Harkness1-419/+419
2013-06-04DistortedHeightmap: Added clay / sand / dirt selection on ocean floormadmaxoft@gmail.com1-2/+44
2013-05-16DistortedHeightmap: Rewritten to use the optimized cPerlinNoise and linear upscalingmadmaxoft@gmail.com1-113/+48
2013-05-14Noise3D generator is now using linear upscalingmadmaxoft@gmail.com1-3/+3
2013-05-12LinearUpscale: postfixed with InPlace to differentiate from a future src/dst versionmadmaxoft@gmail.com1-3/+3
2013-05-12DistortedHeightmap: Deserts are now covered with sand and mushroom islands with mycelium (patch contributed by STR_Warrior)madmaxoft@gmail.com1-3/+39
2013-05-12Renamed linear interpolation from Noise.h to a more proper LinearUpscale and moved it to a separate file.madmaxoft@gmail.com1-3/+4
2013-05-12DistortedHeightmap: Added info comment about the parameters tablemadmaxoft@gmail.com1-1/+8
2013-05-06DistortedHeightmap: Optimized by linear interpolationmadmaxoft@gmail.com1-46/+85
2013-05-06DistortedHeightmap: Small optimizations, memory leak fix.madmaxoft@gmail.com1-1/+12
2013-05-06DistortedHeightmap: Slight speed increasemadmaxoft@gmail.com1-0/+7
2013-05-05Added the DistortedHeightmap height and composition generator.madmaxoft@gmail.com1-0/+341