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path: root/src/Generating/DistortedHeightmap.cpp (follow)
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* Initial Mesa Bryce implementation.madmaxoft2014-06-101-1/+3
* Fixed a few MSVC warnings.madmaxoft2014-01-071-1/+2
* Simplefied Extreme Hills M pattern select.STRWarrior2013-12-261-11/+3
* Extreme Hills M biomes now generate gravel, stone and grass patterns.STRWarrior2013-12-251-2/+10
* Changed tbGravel. Vanilla has 3 layers of gravel and then stone.STRWarrior2013-12-251-3/+3
* Normal extreme hills (plus) now generate a stone/grass pattern.STRWarrior2013-12-251-2/+20
* This generates gravel in Extreme Hills M biomes.STRWarrior2013-12-251-2/+20
* Fixed compiler warning when iterating over a fixed array of items (ARRAYCOUNT).madmaxoft2013-12-201-1/+1
* moved deafult action into deafult clause at src/Generating/DistortedHeightmap.cpp line 741Tycho Bickerstaff2013-12-081-2/+4
* Added floor pattern for MegaTaiga biomes.madmaxoft2013-11-301-1/+10
* Implemented mesa biomes in DistortedHeightmap CompoGen.madmaxoft2013-11-291-19/+101
* DistortedHeightmap: Improved speed, prepared for mesa biomes.madmaxoft2013-11-291-157/+399
* Added new biomes to old composition generator.madmaxoft2013-11-281-0/+49
* Added new biomes to old height generators.madmaxoft2013-11-281-8/+80
* Fixed the remaining derpsAlexander Harkness2013-11-271-1/+1
* Further attempts to fix compileTiger Wang2013-11-251-1/+1
* Attempt to fix compilationTiger Wang2013-11-241-1/+1
* Merge remote-tracking branch 'origin/master' into foldermove2Alexander Harkness2013-11-241-12/+12
* Moved source to srcAlexander Harkness2013-11-241-0/+444