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path: root/src/Generating/DistortedHeightmap.h (unfollow)
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2014-11-18Moved all Noise-related files into a separate folder.Mattes D1-1/+0
2014-10-19Generator: Rewritten to use SharedPtrs.Mattes D1-4/+9
2014-06-11Revert "Initial Mesa Bryce implementation."madmaxoft1-3/+3
2014-06-10Initial Mesa Bryce implementation.madmaxoft1-3/+3
2013-12-25Re-added empty line.STRWarrior1-0/+1
2013-12-25This generates gravel in Extreme Hills M biomes.STRWarrior1-1/+0
2013-11-29Implemented mesa biomes in DistortedHeightmap CompoGen.madmaxoft1-0/+3
2013-11-29DistortedHeightmap: Improved speed, prepared for mesa biomes.madmaxoft1-0/+25
2013-11-28Added new biomes to old height generators.madmaxoft1-1/+1
2013-11-24Moved source to srcAlexander Harkness1-0/+0
2013-10-11CompoGen and HeiGen read their settings in their respective Initialize() functions.madmaxoft1-2/+8
2013-07-29Changed everyting to Unix line endings.Alexander Harkness1-102/+102
2013-06-04DistortedHeightmap: Added clay / sand / dirt selection on ocean floormadmaxoft@gmail.com1-1/+2
2013-05-16DistortedHeightmap: Rewritten to use the optimized cPerlinNoise and linear upscalingmadmaxoft@gmail.com1-8/+16
2013-05-06DistortedHeightmap: Optimized by linear interpolationmadmaxoft@gmail.com1-9/+4
2013-05-06DistortedHeightmap: Small optimizations, memory leak fix.madmaxoft@gmail.com1-1/+2
2013-05-06DistortedHeightmap: Slight speed increasemadmaxoft@gmail.com1-0/+4
2013-05-05Added the DistortedHeightmap height and composition generator.madmaxoft@gmail.com1-0/+93